Source d'énergieActive
MANADRAIN
Générez de l'énergie pour vous et vos alliés pendant 6s. Pour chaque ennemi dans un rayon de 6m autour de vous, vous générez 13 d'énergie toutes les 1s pour jusqu'à 10 alliés dans un rayon de 15m (Cumulable jusqu'à 5 fois).
Stats
| Energy cost | 27 |
|---|---|
| Cooldown | 30 s |
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | pulsingspell.time | 6 | — | 6s |
| {1} | $MANADRAIN_CONDITION.applyspell[0].effectarearadius | 6 | — | 6m |
| {2} | $MANADRAIN_EFFECT2.attributechangeovertime.change | 5 | ×2.686 | 13 |
| {3} | $MANADRAIN_EFFECT2.attributechangeovertime.interval | 1 | — | 1s |
| {4} | $MANADRAIN_EFFECT2.attributechangeovertime[0].maxeffectareatargets | 10 | — | 10 |
| {5} | $MANADRAIN_EFFECT2.attributechangeovertime[0].effectarearadius | 15 | — | 15m |
| {6} | $MANADRAIN_EFFECT2.maxcharges | 5 | — | 5 |
Ability definition
{
"@uniquename": "MANADRAIN",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@energyusage": "10",
"@castingtime": "0",
"@castrange": "0",
"@recastdelay": "30",
"@category": "buff",
"@uitype": "buff",
"@disruptionfactor": "1",
"@maxstack": "1",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_MANADRAIN",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"pulsingspell": {
"@target": "self",
"@spell": "MANADRAIN_CONDITION",
"@initialinterval": "1",
"@interval": "1",
"@count": "6"
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
},
"tintfx": {
"@color": "50,80,200,200"
}
}