This site is in early development. Sections are still being written and figures may change.

All Things Albion
Multishot

MultishotActive

MULTISHOT2

Release a volley of arrows in a cone in front of you, dealing 296 physical damage (vs. players) / 366 physical damage (vs. mobs).
Slows by -30% for 1s.

Stats

Energy cost13
Cooldown3 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's BowElder's LongbowElder's WarbowElder's Whispering BowElder's Wailing BowElder's Bow of BadonElder's MistpiercerElder's Skystrider Bow

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $MULTISHOT2_EFFECT.directattributechange[0].change -94 ×3.153 296
{1} $MULTISHOT2_EFFECT.directattributechange[1].change -116 ×3.153 366
{2} $MULTISHOT2_SLOW.buffovertime[0].value -0.3 -30%
{3} $MULTISHOT2_SLOW.buffovertime[0].time 1 1s

Ability definition

{
 "@uniquename": "MULTISHOT2",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "damage",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "4",
 "@castrange": "13",
 "@uitype": "damage",
 "@adjustgroundtargettorange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$MULTISHOT2_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$MULTISHOT2_EFFECT.directattributechange[1].change$"
    },
    {
     "@tag": "$$MULTISHOT2_SLOW.buffovertime[0].value$"
    },
    {
     "@tag": "$$MULTISHOT2_SLOW.buffovertime[0].time$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@time": "0.35",
  "@effect": "MULTISHOT2_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "false",
  "@skillshotindicatormin": "13",
  "@skillshotindicatormax": "13",
  "area": {
   "shape": {
    "node": [
     {
      "@distance": "-5.5",
      "arc": {
       "@angle": "30",
       "@innerradius": "6",
       "@outerradius": "18.5"
      }
     },
     {
      "rectangle": {}
     }
    ]
   }
  }
 }
}

Abilities