Mend WoundsActive
OUTOFCOMBATHEAL
Bandage yourself while not engaged in combat, slowing yourself by -50% while channeling for 7s.
Restores 9% of your Max Health (not affected by your Healing Cast modifier) and 7.5% of your Max Energy every 1s.
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(36)
Elder's Mercenary JacketT1–T8
Elder's Scholar RobeT2–T8
Elder's Soldier ArmorT2–T8
Elder's Cleric RobeT4–T8
Elder's Mage RobeT4–T8
Elder's Harvester GarbT4–T8
Elder's Fisherman GarbT4–T8
Elder's Skinner GarbT4–T8
Elder's Miner GarbT4–T8
Elder's Quarrier GarbT4–T8
Elder's Lumberjack GarbT4–T8
Elder's Hunter JacketT4–T8
Elder's Assassin JacketT4–T8
Elder's Knight ArmorT4–T8
Elder's Guardian ArmorT4–T8
Elder's Druid RobeT4–T8
Elder's Royal RobeT4–T8
Elder's Stalker JacketT4–T8
Elder's Royal JacketT4–T8
Elder's Royal ArmorT4–T8
Elder's Graveguard ArmorT4–T8
Elder's Fiend RobeT4–T8
Elder's Hellion JacketT4–T8
Elder's Demon ArmorT4–T8
Elder's Feyscale RobeT4–T8
Elder's Cultist RobeT4–T8
Elder's Mistwalker JacketT4–T8
Elder's Specter JacketT4–T8
Elder's Duskweaver ArmorT4–T8
Elder's Judicator ArmorT4–T8
Elder's Robe of PurityT4–T8
Elder's Jacket of TenacityT4–T8
Elder's Armor of ValorT4–T8
T8_ARMOR_CLOTH_PROTOTYPET8
T8_ARMOR_LEATHER_PROTOTYPET8
T8_ARMOR_PLATE_PROTOTYPET8
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling.totalduration | 7 | — | 7s |
| {1} | $OUTOFCOMBATHEAL_EFFECT.directattributechange[0].change | 0.09 | — | 9% |
| {2} | $OUTOFCOMBATHEAL_EFFECT2.directattributechange[0].change | 0.075 | — | 7.5% |
| {3} | channeling[0].effectinterval | 1 | — | 1s |
| {4} | $OUTOFCOMBATHEAL.channeling.buffovertime[0].value | -0.5 | — | -50% |
Ability definition
{
"@uniquename": "OUTOFCOMBATHEAL",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "heal",
"@category": "instant",
"@usableincombat": "false",
"@assessment": "positive",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@hideMainhandDuringAnim": "true",
"@hideOffhandDuringAnim": "true",
"@descriptionlocatag": "@SPELLS_OUTOFCOMBATHEAL_V2_DESC",
"@hidespelleffecticon": "true",
"@keepmovingaftercast": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$channeling.totalduration$"
},
{
"@tag": "$$OUTOFCOMBATHEAL_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$OUTOFCOMBATHEAL_EFFECT2.directattributechange[0].change$"
},
{
"@tag": "$channeling[0].effectinterval$"
},
{
"@tag": "$$OUTOFCOMBATHEAL.channeling.buffovertime[0].value$"
}
]
}
},
"channelingspell": {
"@upperbodychannelinganim": "true",
"@allowmovement": "true",
"@initialeffectinterval": "0",
"@effectinterval": "1",
"@effectcount": "8",
"@energyusage": "0",
"@disruptionfactor": "0",
"@namelocatag": "@SPELLS_OUTOFCOMBATHEAL",
"@damagecancelscasting": "true",
"applyspell": [
{
"@target": "self",
"@spell": "OUTOFCOMBATHEAL_EFFECT"
},
{
"@target": "self",
"@spell": "OUTOFCOMBATHEAL_EFFECT2"
}
],
"buffovertime": {
"@target": "self",
"@type": "movespeedbonus",
"@value": "-0.5",
"@time": "6",
"@linktochanneling": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@ignorecrowdcontrolresistance": "true",
"@donttriggerdiminishingreturns": "true"
}
}
}