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All Things Albion
Tear Apart

Tear ApartActive

RENDINGSWING

Cleave through all enemies in a 7m radius around you, dealing 319 physical damage.
Decreases Crowd Control Resistance by -20% for 4s.
If any enemy hit has Rending Bleed Charges, all enemies hit receive the same number of charges as the enemy with the most charges.

Each Rending Bleed Charge deals 64 physical damage over 6s (stacks up to 3 times).
If the maximum amount of stacks is reached, the affected enemies' Healing Received is reduced by -12% for 5s.

Stats

Energy cost46
Cooldown15 s
Cast timeInstant
Range7 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Halberd

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} applyspell[0].effectarearadius 7 7m
{1} $RENDINGSWING_CONDITION2.directattributechange[0].change -125 ×2.552 319
{2} $RENDINGSWING_DEBUFF.buffovertime[0].value -0.2 -20%
{3} $RENDINGSWING_DEBUFF.buffovertime[0].time 4 4s
{4} $AXE_BLEED.attributechangeovertime[0].totalchange -25.2 ×2.552 64
{5} $AXE_BLEED.attributechangeovertime[0].time 6 6s
{6} $AXE_BLEED.maxcharges 3 3
{7} $AXE_BLEED_DEBUFF.buffovertime[0].value -0.12 -12%
{8} $AXE_BLEED_DEBUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "RENDINGSWING",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.4",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "18",
 "@castrange": "7",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@descriptionlocatag": "@SPELLS_RENDINGSWING_V2_DESC",
 "@controllerpreferredtarget": "neutral",
 "applyspell": [
  {
   "@spell": "RENDINGSWING_DEBUFF",
   "@target": "enemy",
   "@effectarearadius": "7"
  },
  {
   "@spell": "RENDINGSWING_CONDITION",
   "@target": "enemy",
   "@effectarearadius": "7"
  },
  {
   "@spell": "RENDINGSWING_CONDITION2",
   "@target": "self"
  }
 ]
}

Abilities