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All Things Albion
Magic Arrow

Magic ArrowActive

SKILLSHOT_STUN

Shoot a magical arrow in the targeted direction dealing 732 magical damage (vs players) / 892 magical damage (vs mobs).

If the enemy is hit within 6m, deal 542 magical damage (vs players) / 637 magical damage (vs mobs) instead.

Hitting an enemy will reduce this ability's cooldown by 2s.

Stats

Energy cost35
Cooldown10 s
Cast timeInstant
Range26 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Warbow

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SKILLSHOT_STUN_DAMAGE_PLAYER.directattributechange[0].change -232 ×3.153 732
{1} $SKILLSHOT_STUN_DAMAGE_MOB.directattributechange[0].change -283 ×3.153 892
{2} $SKILLSHOT_STUN_EFFECT.applyspell[0].effectarearadius 6 6m
{3} $SKILLSHOT_STUN_DAMAGE_PLAYER.directattributechange[1].change -172 ×3.153 542
{4} $SKILLSHOT_STUN_DAMAGE_MOB.directattributechange[1].change -202 ×3.153 637
{5} $SKILLSHOT_STUN_DAMAGE_HIT_CD_REFUND.resetcooldowns[0].amount 2 2s

Ability definition

{
 "@uniquename": "SKILLSHOT_STUN",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "damage",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.4",
 "@disruptionfactor": "1",
 "@recastdelay": "10",
 "@energyusage": "11",
 "@castrange": "26",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SKILLSHOT_STUN_DAMAGE_PLAYER.directattributechange[0].change$"
    },
    {
     "@tag": "$$SKILLSHOT_STUN_DAMAGE_MOB.directattributechange[0].change$"
    },
    {
     "@tag": "$$SKILLSHOT_STUN_EFFECT.applyspell[0].effectarearadius$"
    },
    {
     "@tag": "$$SKILLSHOT_STUN_DAMAGE_PLAYER.directattributechange[1].change$"
    },
    {
     "@tag": "$$SKILLSHOT_STUN_DAMAGE_MOB.directattributechange[1].change$"
    },
    {
     "@tag": "$$SKILLSHOT_STUN_DAMAGE_HIT_CD_REFUND.resetcooldowns[0].amount$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$$SKILLSHOT_STUN.energyusage$"
    },
    {
     "@tag": "$$SKILLSHOT_STUN.castingtime$"
    },
    {
     "@tag": "$$SKILLSHOT_STUN.castrange$"
    },
    {
     "@tag": "$$SKILLSHOT_STUN.recastdelay$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@visible": "false",
  "@time": "1.3",
  "@effect": "SKILLSHOT_STUN_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@maxeffectareatargets": "1",
  "@deletewhenmaxtargetshit": "true",
  "@skillshotindicatormax": "24.0",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "3-26",
     "rectangle": {
      "@width": "2.5",
      "@height": "3"
     }
    }
   }
  }
 }
}

Abilities