This site is in early development. Sections are still being written and figures may change.

All Things Albion
Spear Throw

Spear ThrowActive

SPEARTHROW

Throw your spear in the targeted direction, releasing an electric shock in a 4m radius on impact with an enemy.
Deals 707 magical damage to all enemies shocked.
Stuns for 2.85s.

Stats

Energy cost61
Cooldown20 s
Cast timeInstant
Range22 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Heron Spear

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPEARTHROW_EFFECT.directattributechange[0].effectarearadius 4 4m
{1} $SPEARTHROW_EFFECT.directattributechange[0].change -210 ×3.367 707
{2} $SPEARTHROW_EFFECT.stun[0].time 1.75 ×1.626 2.85s

Ability definition

{
 "@uniquename": "SPEARTHROW",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "instant",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.6",
 "@disruptionfactor": "1",
 "@recastdelay": "20",
 "@energyusage": "18",
 "@castrange": "22",
 "@adjustgroundtargettorange": "true",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": {
  "@visible": "false",
  "@time": "1",
  "@effect": "SPEARTHROW_VFX",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@maxeffectareatargets": "1",
  "@deletewhenmaxtargetshit": "true",
  "@skillshotindicatormax": "22",
  "@skillshotindicatormin": "22",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "2.5-22",
     "rectangle": {
      "@width": "2.5",
      "@height": "5"
     }
    }
   }
  }
 }
}

Abilities