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All Things Albion
Spider's Thread

Spider's ThreadActive

SPIDER_THREAD

Combine up to two abilities. The combo resets after 3s.

1st Spider's Thread:
Shoot a thread in the targeted direction, dealing 112 magical damage to the first enemy hit.
Enemies who are unmounted will be slowed by -20% for 3s (ignores Crowd Control Resistance).
Hitting an enemy who is not mounted enables the next combo ability.

2nd Hunt Prey:
Dash to the enemy hit by Spider's Thread.

Stats

Energy cost3%
Cooldown15 s
Cast timeInstant
Range17 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Duskweaver Helmet

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPIDER_THREAD_DEBUFF.multispell[0].timewindow 3 3s
{1} $SPIDER_THREAD_EFFECT.directattributechange[0].change -40 ×2.807 112
{2} $SPIDER_THREAD_DEBUFF.buffovertime[0].value -0.2 -20%
{3} $SPIDER_THREAD_DEBUFF.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "SPIDER_THREAD",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "instant",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "0.03",
 "@energyusageisrelative": "true",
 "@castrange": "17",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "statblock": {
   "locareference": [
    {
     "@tag": "$$SPIDER_THREAD.energyusage$"
    },
    {
     "@tag": "$$SPIDER_THREAD_PULL.energyusage$"
    },
    {
     "@tag": "$$SPIDER_THREAD.castingtime$"
    },
    {
     "@tag": "$$SPIDER_THREAD_PULL.castingtime$"
    },
    {
     "@tag": "$$SPIDER_THREAD.castrange$"
    },
    {
     "@tag": "$$SPIDER_THREAD_PULL.nop[0].effectarearadius$"
    },
    {
     "@tag": "$$SPIDER_THREAD.recastdelay$"
    },
    {
     "@tag": "$$SPIDER_THREAD_PULL.recastdelay$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@effect": "SPIDER_THREAD_EFFECT",
  "@time": "0.5",
  "@visible": "false",
  "@removeonleave": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@maxeffectareatargets": "1",
  "@deletewhenmaxtargetshit": "true",
  "@skillshotindicatormin": "17",
  "@skillshotindicatormax": "17",
  "area": {
   "shape": {
    "node": {
     "@distance": "A 0:1;0.35:16",
     "rectangle": {
      "@height": "4",
      "@width": "2"
     }
    }
   }
  }
 }
}

Abilities