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All Things Albion
Splash Wave

Splash WaveActive

SPLASHWAVE

Dash toward the targeted position, knocking back all enemies you pass through by 20m (ignoring Crowd Control Resistance).
Drop any object you are escorting.

Stats

Energy cost42
Cooldown60 s
Cast timeInstant
Range18 m
TargetGround

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPLASHWAVE_PULSE.knockback[0].distance 20 20m

Ability definition

{
 "@uniquename": "SPLASHWAVE",
 "@target": "ground",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@recastdelay": "60",
 "@energyusage": "16",
 "@castrange": "18",
 "@category": "crowdcontrol",
 "@uitype": "crowdcontrol",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "@controllerpreferredcastdirection": "alwayslookdirection",
 "@controllerselfcastable": "true",
 "applyspell": {
  "@target": "self",
  "@spell": "GATHERSHOES_DROPCRYSTAL"
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormax": "16"
 },
 "aura": {
  "@target": "self",
  "@spell": "SPLASHWAVE_PULSE",
  "@auraradius": "4",
  "@time": "1",
  "@applyeffectonlyoncepertarget": "true",
  "@maxauratargets": "5",
  "@removeonleave": "false"
 },
 "dash": {
  "@movespeed": "25",
  "@endeffect": "SPLASHWAVE_END",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "spelleffectfx": {
  "@constraintpreset": "default"
 }
}

Abilities