Vague éclaboussanteActive
SPLASHWAVE
Foncez vers la position ciblée, repoussant tous les ennemis que vous traversez de 20m (ignore la résistance aux contrôles de foule).
Abandonne les objets que vous transportez.
Stats
| Energy cost | 42 |
|---|---|
| Cooldown | 60 s |
| Cast time | Instant |
| Range | 18 m |
| Target | Ground |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SPLASHWAVE_PULSE.knockback[0].distance | 20 | — | 20m |
Ability definition
{
"@uniquename": "SPLASHWAVE",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "60",
"@energyusage": "16",
"@castrange": "18",
"@category": "crowdcontrol",
"@uitype": "crowdcontrol",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"@controllerpreferredcastdirection": "alwayslookdirection",
"@controllerselfcastable": "true",
"applyspell": {
"@target": "self",
"@spell": "GATHERSHOES_DROPCRYSTAL"
},
"nop": {
"@target": "self",
"@skillshotindicatormax": "16"
},
"aura": {
"@target": "self",
"@spell": "SPLASHWAVE_PULSE",
"@auraradius": "4",
"@time": "1",
"@applyeffectonlyoncepertarget": "true",
"@maxauratargets": "5",
"@removeonleave": "false"
},
"dash": {
"@movespeed": "25",
"@endeffect": "SPLASHWAVE_END",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"spelleffectfx": {
"@constraintpreset": "default"
}
}