Rotten FishActive
THROWINGFISH
Throw 3 rotten fish in a cone in front of you, piercing through all enemies and slowing them by -30% for 6s.
Mobs hit will have all their damage reduced by -40%.
Enemy players hit will be unable to do Auto-Attacks.
Stats
| Cooldown | 60 s |
|---|---|
| Cast time | Instant |
| Range | 15 m |
| Target | Ground |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $THROWINGFISH_EFFECT_MOB.buffovertime[0].value | -0.3 | — | -30% |
| {1} | $THROWINGFISH_EFFECT_MOB.buffovertime[0].time | 6 | — | 6s |
| {2} | $THROWINGFISH_EFFECT_MOB.buffovertime[1].value | -0.4 | — | -40% |
Ability definition
{
"@uniquename": "THROWINGFISH",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "60",
"@energyusage": "0",
"@castrange": "15",
"@category": "instant",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@hideMainhandDuringAnim": "true",
"@hideOffhandDuringAnim": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": [
{
"@time": "1",
"@effect": "THROWINGFISH_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormax": "15",
"area": {
"shape": {
"@material": "test",
"node": {
"@angle": "0",
"@distance": "0-16",
"circle": {
"@radius": "1.25"
}
}
}
}
},
{
"@time": "1",
"@effect": "THROWINGFISH_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"@material": "test",
"node": {
"@angle": "25",
"@distance": "0-16",
"circle": {
"@radius": "1.25"
}
}
}
}
},
{
"@time": "1",
"@effect": "THROWINGFISH_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"@material": "test",
"node": {
"@angle": "-25",
"@distance": "0-16",
"circle": {
"@radius": "1.25"
}
}
}
}
}
]
}