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All Things Albion
Vuelta desgarradora

Vuelta desgarradoraActive

RENDINGSPIN

Balancea tu hacha en un radio de 5m a tu alrededor e inflige daño físico según la distancia a la que te encuentres.
Aplica una carga de Sangrado desgarrador a todos los enemigos golpeados.

Distancia: 2.5m | 5m
Daño: 155 | 178

Cada carga de Sangrado desgarrador inflige 56 de daño físico durante 6s (se acumula hasta 3 veces).
Si se alcanza la cantidad máxima de acumulaciones, la curación recibida de los enemigos afectados se reducirá en -12% durante 5s.

Stats

Energy cost7
Cooldown3 s
Cast timeInstant
Range5 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Hacha de guerra del ancianoLa mano de KhorAlabarda del ancianoLlamacarroña del ancianoGuadaña infernal del ancianoPatas de oso del ancianoRomperreinos del ancianoFalce de cristal del anciano

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} applyspell[1].effectarearadius 5 5m
{1} applyspell[0].effectarearadius 2.5 2.5m
{2} $RENDINGSPIN_LOWDAMAGE.directattributechange[0].change -70 ×2.220 155
{3} $RENDINGSPIN_MAXDAMAGE.directattributechange[0].change -80 ×2.220 178
{4} $AXE_BLEED.attributechangeovertime[0].totalchange -25.2 ×2.220 56
{5} $AXE_BLEED.attributechangeovertime[0].time 6 6s
{6} $AXE_BLEED.maxcharges 3 3
{7} $AXE_BLEED_DEBUFF.buffovertime[0].value -0.12 -12%
{8} $AXE_BLEED_DEBUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "RENDINGSPIN",
 "@keepmovingaftercast": "true",
 "@target": "self",
 "@castingtime": "0",
 "@hitdelay": "0.3",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "3",
 "@castrange": "5",
 "@uitype": "damage",
 "@animIgnoreHitDelay": "true",
 "@animIgnoreMovement": "true",
 "@category": "damage",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_RENDINGSPIN_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "applyspell": [
  {
   "@spell": "RENDINGSPIN_CLOSERANGE",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  },
  {
   "@spell": "RENDINGSPIN_CONDITION",
   "@target": "enemy",
   "@effectarearadius": "5"
  }
 ]
}

Abilities