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All Things Albion
Onda de Choque

Onda de ChoqueActive

SHOCKWAVE_PUNCH

Combina hasta dos habilidades. El combo se reinicia después de 2.5s.

1 Onda de choque:
Dispara una onda de choque en la dirección señalada que perfora a todos los enemigos.
Inflige 424 de daño mágico a todos los enemigos golpeados.
Golpear al menos a un enemigo habilita la siguiente habilidad del combo.

2 Deprisa:
Corre hacia el primer enemigo golpeado por la Onda de choque.

Stats

Energy cost15
Cooldown3.5 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Guantes de peleador del ancianoBrazales de batalla del ancianoGuanteletes de púas del ancianoZarpas osunas del ancianoManos infernales del ancianoCestus córvidos del ancianoPuños de Avalon del ancianoBrazales de Fuerza Pulsante del Anciano

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SHOCKWAVE_AREA_MARK.multispell[0].timewindow 2.5 2.5s
{1} $SHOCKWAVE_AREA_HIT.directattributechange[0].change -117 ×3.626 424
{2} $ENIGMA_BLADE_BLINK_UNLOCK.multispell[0].timewindow 4 4s

Ability definition

{
 "@uniquename": "SHOCKWAVE_PUNCH",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.5",
 "@disruptionfactor": "0",
 "@recastdelay": "3.5",
 "@energyusage": "4",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "instant",
 "@unlockedtoequip": "false",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@descriptionlocatag": "@SPELLS_SHOCKWAVE_PUNCH_TEST_DESC",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "statblock": {
   "locareference": [
    {
     "@tag": "$$SHOCKWAVE_PUNCH.energyusage$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.energyusage$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH.castingtime$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.castingtime$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH.castrange$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.castrange$"
    },
    {
     "@tag": "$$SHOCKWAVE_AREA_MARK.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.recastdelay$"
    }
   ]
  }
 },
 "nop": [
  {
   "@target": "enemy",
   "@skillshotindicatormin": "14",
   "@skillshotindicatormax": "14"
  },
  {
   "@target": "self"
  }
 ],
 "spelleffectarea": [
  {
   "@target": "enemy",
   "@time": "0.41",
   "@effect": "SHOCKWAVE_AREA_HIT",
   "@visible": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "area": {
    "shape": {
     "node": {
      "@distance": "A 0:0.5; 0.3:12.5",
      "circle": {
       "@radius": "1.75"
      }
     }
    }
   }
  },
  {
   "@target": "enemy",
   "@time": "0.41",
   "@effect": "SHOCKWAVE_AREA_MARK",
   "@visible": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "@maxeffectareatargets": "1",
   "@deletewhenmaxtargetshit": "true",
   "area": {
    "shape": {
     "node": {
      "@distance": "A 0:0.5; 0.3:12.5",
      "circle": {
       "@radius": "1.75"
      }
     }
    }
   }
  }
 ]
}

Abilities