PrémonitionActive
CC_BLOCK
Préparez-vous, augmentant votre Vitesse de Déplacement de 45% et vous rendant immunisé aux effets de Mouvement Forcé pendant 3s.
Si vous êtes Étourdi, Immobilisé ou Ralenti, cet effet sera remplacé, purifiant tous les effets de Contrôle de Foule et augmentant votre Vitesse de Déplacement de 120% pendant 4s.
Confère une immunité aux Étourdissements, Immobilisations, Ralentissements et Transformations.
Stats
| Cooldown | 20 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[0].value | 0.45 | — | 45% |
| {1} | buffovertime[0].time | 3 | — | 3s |
| {2} | $CC_BLOCK_EFFECT.buffovertime[0].value | 1.2 | — | 120% |
| {3} | $CC_BLOCK_EFFECT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "CC_BLOCK",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "20",
"@energyusage": "0",
"@hitdelay": "0",
"@standtime": "0",
"@castrange": "0",
"@uitype": "buff",
"@category": "buff",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@unlockedtoequip": "true",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_CC_BLOCK_BUFF_DESC",
"@controllerpreferredtarget": "neutral",
"applyeffectoneventactive": [
{
"@event": "GotStunned",
"@target": "self",
"@applyeffecttarget": "self",
"@spell": "CC_BLOCK_EFFECT",
"@count": "1",
"@time": "3"
},
{
"@event": "GotRooted",
"@target": "self",
"@applyeffecttarget": "self",
"@spell": "CC_BLOCK_EFFECT",
"@count": "1",
"@time": "3"
},
{
"@event": "GotSlowed",
"@target": "self",
"@applyeffecttarget": "self",
"@spell": "CC_BLOCK_EFFECT",
"@count": "1",
"@time": "3"
}
],
"spellimmunity": {
"@target": "self",
"@category": "forcedmovement",
"@time": "3"
},
"buffovertime": {
"@target": "self",
"@type": "movespeedbonus",
"@value": "0.45",
"@time": "3"
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}