Effondrement gravitationnelActive
IMPULSE_PUNCH
Assénez un puissant coup de poing dans un cône devant vous, infligeant des dégâts magiques et ralentissant tous les ennemis touchés pendant 2s selon le type d'armure que l'ennemi porte.
Armure : Plaque ou Monstres | Cuir | Tissu
Dégâts : 1171 | 740 | 432
Ralentissement : -75% | -50% | -25%
Les ennemis touchés deviennent immunisés contre un autre Effondrement pendant 1s.
Stats
| Energy cost | 73 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.6 s |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $IMPULSE_PUNCH_CLOTH.buffovertime[0].time | 2 | — | 2s |
| {1} | $IMPULSE_PUNCH_PLATE.directattributechange[0].change | -323 | ×3.626 | 1171 |
| {2} | $IMPULSE_PUNCH_LEATHER.directattributechange[0].change | -204 | ×3.626 | 740 |
| {3} | $IMPULSE_PUNCH_CLOTH.directattributechange[0].change | -119 | ×3.626 | 432 |
| {4} | $IMPULSE_PUNCH_PLATE.buffovertime[0].value | -0.75 | — | -75% |
| {5} | $IMPULSE_PUNCH_LEATHER.buffovertime[0].value | -0.5 | — | -50% |
| {6} | $IMPULSE_PUNCH_CLOTH.buffovertime[0].value | -0.25 | — | -25% |
| {7} | $IMPULSE_PUNCH_IMMUNITY.spellimmunity[0].time | 1 | — | 1s |
Ability definition
{
"@uniquename": "IMPULSE_PUNCH",
"@target": "ground",
"@castingtime": "0.6",
"@hitdelay": "0",
"@standtime": "0.4",
"@disruptionfactor": "0",
"@recastdelay": "20",
"@energyusage": "20",
"@castrange": "13",
"@uitype": "damage",
"@category": "instant",
"@adjustgroundtargettorange": "true",
"@interruptiblebyspell": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"node": {
"@distance": "-5.8",
"arc": {
"@angle": "45",
"@innerradius": "6",
"@outerradius": "18"
}
}
},
"fill": {
"circle": {
"@radius": "0-16"
}
}
}
},
"spelleffectarea": {
"@time": "1",
"@target": "enemy",
"@effect": "IMPULSE_PUNCH_CONDITION",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "true",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormin": "13",
"@skillshotindicatormax": "13",
"area": {
"shape": {
"node": {
"@distance": "-5.8",
"arc": {
"@angle": "45",
"@innerradius": "6",
"@outerradius": "18"
}
}
}
}
}
}