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All Things Albion
Effondrement gravitationnel

Effondrement gravitationnelActive

IMPULSE_PUNCH

Assénez un puissant coup de poing dans un cône devant vous, infligeant des dégâts magiques et ralentissant tous les ennemis touchés pendant 2s selon le type d'armure que l'ennemi porte.

Armure : Plaque ou Monstres | Cuir | Tissu
Dégâts : 1171 | 740 | 432
Ralentissement : -75% | -50% | -25%

Les ennemis touchés deviennent immunisés contre un autre Effondrement pendant 1s.

Stats

Energy cost73
Cooldown20 s
Cast time0.6 s
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Gantelets à pointes du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $IMPULSE_PUNCH_CLOTH.buffovertime[0].time 2 2s
{1} $IMPULSE_PUNCH_PLATE.directattributechange[0].change -323 ×3.626 1171
{2} $IMPULSE_PUNCH_LEATHER.directattributechange[0].change -204 ×3.626 740
{3} $IMPULSE_PUNCH_CLOTH.directattributechange[0].change -119 ×3.626 432
{4} $IMPULSE_PUNCH_PLATE.buffovertime[0].value -0.75 -75%
{5} $IMPULSE_PUNCH_LEATHER.buffovertime[0].value -0.5 -50%
{6} $IMPULSE_PUNCH_CLOTH.buffovertime[0].value -0.25 -25%
{7} $IMPULSE_PUNCH_IMMUNITY.spellimmunity[0].time 1 1s

Ability definition

{
 "@uniquename": "IMPULSE_PUNCH",
 "@target": "ground",
 "@castingtime": "0.6",
 "@hitdelay": "0",
 "@standtime": "0.4",
 "@disruptionfactor": "0",
 "@recastdelay": "20",
 "@energyusage": "20",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "instant",
 "@adjustgroundtargettorange": "true",
 "@interruptiblebyspell": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@distance": "-5.8",
     "arc": {
      "@angle": "45",
      "@innerradius": "6",
      "@outerradius": "18"
     }
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-16"
    }
   }
  }
 },
 "spelleffectarea": {
  "@time": "1",
  "@target": "enemy",
  "@effect": "IMPULSE_PUNCH_CONDITION",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "true",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormin": "13",
  "@skillshotindicatormax": "13",
  "area": {
   "shape": {
    "node": {
     "@distance": "-5.8",
     "arc": {
      "@angle": "45",
      "@innerradius": "6",
      "@outerradius": "18"
     }
    }
   }
  }
 }
}

Abilities