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All Things Albion
Déchirer

DéchirerActive

RENDINGSWING

Découpez tous les ennemis dans un rayon de 7m autour de vous, infligeant 380 dégâts physiques.
Réduit la résistance au contrôle de foule de -20% pendant 4s.
Applique un nombre de Saignements déchirants à tous les ennemis touchés, équivalent à celui sur l'ennemi frappé avec le plus de Saignements déchirants.

Chaque Charge de Saignement déchirant inflige 77 dégâts physiques pendant 6s (Cumulable jusqu'à 3 fois).
Si le montant maximal de cumuls est atteint, les ennemis affectés verront leurs soins reçus réduits de -12% pendant 5s.

Stats

Energy cost55
Cooldown15 s
Cast timeInstant
Range7 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Hallebarde du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} applyspell[0].effectarearadius 7 7m
{1} $RENDINGSWING_CONDITION2.directattributechange[0].change -125 ×3.042 380
{2} $RENDINGSWING_DEBUFF.buffovertime[0].value -0.2 -20%
{3} $RENDINGSWING_DEBUFF.buffovertime[0].time 4 4s
{4} $AXE_BLEED.attributechangeovertime[0].totalchange -25.2 ×3.042 77
{5} $AXE_BLEED.attributechangeovertime[0].time 6 6s
{6} $AXE_BLEED.maxcharges 3 3
{7} $AXE_BLEED_DEBUFF.buffovertime[0].value -0.12 -12%
{8} $AXE_BLEED_DEBUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "RENDINGSWING",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.4",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "18",
 "@castrange": "7",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@descriptionlocatag": "@SPELLS_RENDINGSWING_V2_DESC",
 "@controllerpreferredtarget": "neutral",
 "applyspell": [
  {
   "@spell": "RENDINGSWING_DEBUFF",
   "@target": "enemy",
   "@effectarearadius": "7"
  },
  {
   "@spell": "RENDINGSWING_CONDITION",
   "@target": "enemy",
   "@effectarearadius": "7"
  },
  {
   "@spell": "RENDINGSWING_CONDITION2",
   "@target": "self"
  }
 ]
}

Abilities