Pedang FatalActive
COMBATSTAFF_SLASH
Melemparkan versi jahat dari senjatamu ke posisi yang ditargetkan, yang mendarat dan berputar dalam 5m radius selama 3s.
Memberikan 681 damage fisik dalam 3s.
Menghancurkan setiap perisai damage aktif pada semua musuh yang terkena dan mencegah perisai damage baru dari dapat diterapkan.
Mengurangi semua damage yang mereka hasilkan sebesar -40% (vs pemain) / -10% (vs mob) setiap 1.25s (bertumpuk hingga 3 kali).
Debuff bertahan selama 5s setelah meninggalkan radiusnya.
Stats
| Energy cost | 40 |
|---|---|
| Cooldown | 26.8 s |
| Cast time | Instant |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $COMBATSTAFF_SLASH.spelleffectarea[0].circle[0].radius_start | 5 | — | 5m |
| {1} | $COMBATSTAFF_SLASH.spelleffectarea[0].time | 3 | — | 3s |
| {2} | $COMBATSTAFF_SLASH_PULSE.attributechangeovertime[0].totalchange | -240 | ×2.839 | 681 |
| {3} | $COMBATSTAFF_SLASH_EFFECT.buffovertime[1].value | -0.4 | — | -40% |
| {4} | $COMBATSTAFF_SLASH_EFFECT.buffovertime[5].value | -0.1 | — | -10% |
| {5} | $COMBATSTAFF_SLASH_PULSE.pulsingspell[0].interval | 1.25 | — | 1.25s |
| {6} | $COMBATSTAFF_SLASH_EFFECT.maxcharges | 3 | — | 3 |
| {7} | $COMBATSTAFF_SLASH_EFFECT.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "COMBATSTAFF_SLASH",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castrange": "15",
"@category": "instant",
"@castingtime": "0",
"@hitdelay": "0.32",
"@standtime": "0.4",
"@disruptionfactor": "0.0",
"@recastdelay": "26.8",
"@itempowerrecastdelaymodifier": "-0.4",
"@energyusage": "14",
"@uitype": "debuff",
"@hidespelleffecticon": "true",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@requireslineofsight": "false",
"@interruptiblebyspell": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$COMBATSTAFF_SLASH.spelleffectarea[0].circle[0].radius_start$"
},
{
"@tag": "$$COMBATSTAFF_SLASH.spelleffectarea[0].time$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_PULSE.attributechangeovertime[0].totalchange$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[1].value$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[5].value$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_PULSE.pulsingspell[0].interval$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_EFFECT.maxcharges$"
},
{
"@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[0].time$"
}
]
}
},
"nop": {
"@target": "self",
"@effectarearadius": "5",
"@showarearadius": "true"
},
"projectile": {
"@flyspeed": "35",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.1"
},
"spelleffectarea": {
"@time": "3",
"@effect": "COMBATSTAFF_SLASH_PULSE",
"@target": "enemy",
"@position": "attarget",
"@removeonleave": "true",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "5"
}
}
}
}
}