PembawawabahActive
CURSE_SKELETON_BARF_FDHR
Memanggil Pembawawabah, memukul mundur semua musuh sejauh 6m (mengabaikan Resistansi Kontrol Kerumunan), dan menyebarkan miasma terkutuk ke arah yang ditarget.
Memberikan 500 damage sihir.
Menangkal Penyembuhan Diterima target selama 2s.
Target tidak dapat lagi menerima Penangkalan Penyembuhan Diterima oleh Pembawawabah selama 6s.
Stats
| Energy cost | 56 |
|---|---|
| Cooldown | 30 s |
| Cast time | Instant |
| Range | 3–3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CURSE_SKELETON_BARF_KNOCKBACK2.knockback[0].distance | 6 | — | 6m |
| {1} | $CURSE_SKELETON_BARF_DAMAGE_FDHR.directattributechange[0].change | -161 | ×3.107 | 500 |
| {2} | $CURSE_SKELETON_BARF_EFFECT_FDHR.cannotreceivehealing[0].time | 2 | — | 2s |
| {3} | $CURSE_SKELETON_BARF_ANTIHEALIMMUNITY_FDHR.dummy[0].time | 6 | — | 6s |
Ability definition
{
"@uniquename": "CURSE_SKELETON_BARF_FDHR",
"@hidespelleffecticon": "true",
"@target": "ground",
"@castingtime": "0",
"@interruptiblebyspell": "false",
"@standtime": "0.6",
"@castrange": "3",
"@castrangemin": "3",
"@hitdelay": "0",
"@recastdelay": "30",
"@energyusage": "18",
"@category": "damage",
"@uitype": "damage",
"@adjustgroundtargettorange": "true",
"@keepmovingaftercast": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"@visible": "false",
"area": {
"shape": {
"node": {
"@angle": "-30",
"@distance": "-3",
"arc": {
"@angle": "40",
"@innerradius": "3",
"@outerradius": "16"
}
}
},
"fill": {
"node": {
"@angle": "-30-40",
"@distance": "-3",
"arc": {
"@angle": "40",
"@innerradius": "3",
"@outerradius": "16"
}
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$CURSE_SKELETON_BARF_KNOCKBACK2.knockback[0].distance$"
},
{
"@tag": "$$CURSE_SKELETON_BARF_DAMAGE_FDHR.directattributechange[0].change$"
},
{
"@tag": "$$CURSE_SKELETON_BARF_EFFECT_FDHR.cannotreceivehealing[0].time$"
},
{
"@tag": "$$CURSE_SKELETON_BARF_ANTIHEALIMMUNITY_FDHR.dummy[0].time$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$$CURSE_SKELETON_BARF_FDHR.energyusage$"
},
{
"@tag": "$$CURSE_SKELETON_BARF_FDHR.castingtime$"
},
{
"@tag": "$$CURSE_SKELETON_BARF_FDHR.nop[1].effectarearadius$"
},
{
"@tag": "$$CURSE_SKELETON_BARF_FDHR.recastdelay$"
}
]
}
},
"nop": [
{
"@target": "self",
"@effectarearadius": "3",
"@showarearadius": "true"
},
{
"@target": "self",
"@effectarearadius": "18"
}
],
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "CURSE_SKELETON_BARF_KNOCKBACK2",
"@time": "0.6",
"@position": "atcaster",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "true",
"area": {
"shape": {
"node": {
"@distance": "3",
"rectangle": {
"@height": "0:0;0.19:0;0.2:6",
"@width": "0:0;0.19:0;0.2:6"
}
}
}
}
},
{
"@target": "enemy",
"@effect": "CURSE_SKELETON_BARF_EFFECT_FDHR",
"@time": "3",
"@position": "atcaster",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"@skillshotindicatormin": "18",
"@skillshotindicatormax": "18",
"area": {
"shape": {
"node": [
{
"@distance": "1.5",
"circle": {
"@radius": "0"
}
},
{
"@distance": "1.5",
"node": {
"@angle": "A 0:-35;0.65:-35; 2:35",
"arc": {
"@angle": "A 0:0;0.59:0;0.6:40;2.1:40;2.11:0",
"@innerradius": "3",
"@outerradius": "16"
}
}
}
]
}
}
}
]
}