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All Things Albion
Rentetan Arktik

Rentetan ArktikActive

FROST_TARGETED_CHANNEL

Menembakan rentetan es ke arah target setiap 0.4s, ketika menyalurkan selama 2.2s (dapat bergerak ketika menyalurkan).
Setiap tembakan memberikan 262 damage sihir pada 4m radius saat terjadi benturan.
Memperlambat hingga -10% selama 1s (bertumpuk hingga 6 kali).
Mengonsumsi 2 energi untuk setiap tembakan yang dilepaskan.

Stats

Energy cost10
Cooldown12 s
Cast timeInstant
Range22 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tongkat Arktik Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $FROST_TARGETED_CHANNEL.channeling[0].effectinterval 0.4 0.4s
{1} $FROST_TARGETED_CHANNEL.channeling[0].totalduration 2.2 2.2s
{2} $FROST_TARGETED_CHANNEL_EFFECT.directattributechange[0].change -76 ×3.443 262
{3} $FROST_TARGETED_CHANNEL.channeling[0].energyusage 2 2
{4} $FROST_TARGETED_CHANNEL_EFFECT.directattributechange[0].effectarearadius 4 4m
{5} $FROST_TARGETED_CHANNEL_EFFECT_SLOW.buffovertime[0].value -0.1 -10%
{6} $FROST_TARGETED_CHANNEL_EFFECT_SLOW.buffovertime[0].time 1 1s
{7} $FROST_TARGETED_CHANNEL_EFFECT_SLOW.maxcharges 6 6

Ability definition

{
 "@uniquename": "FROST_TARGETED_CHANNEL",
 "@target": "ground",
 "@keepmovingaftercast": "true",
 "@category": "instant",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "12",
 "@energyusage": "3",
 "@castrange": "22",
 "@adjustgroundtargettorange": "true",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@descriptionlocatag": "@SPELLS_FROST_TARGETED_CHANNEL_V2_DESC",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$FROST_TARGETED_CHANNEL.channeling[0].effectinterval$"
    },
    {
     "@tag": "$$FROST_TARGETED_CHANNEL.channeling[0].totalduration$"
    },
    {
     "@tag": "$$FROST_TARGETED_CHANNEL_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$FROST_TARGETED_CHANNEL.channeling[0].energyusage$"
    },
    {
     "@tag": "$$FROST_TARGETED_CHANNEL_EFFECT.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$FROST_TARGETED_CHANNEL_EFFECT_SLOW.buffovertime[0].value$"
    },
    {
     "@tag": "$$FROST_TARGETED_CHANNEL_EFFECT_SLOW.buffovertime[0].time$"
    },
    {
     "@tag": "$$FROST_TARGETED_CHANNEL_EFFECT_SLOW.maxcharges$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$energyusage$"
    },
    {
     "@tag": "$castingtime$"
    },
    {
     "@tag": "$channeling[0].totalduration$"
    },
    {
     "@tag": "$castrange$"
    },
    {
     "@tag": "$recastdelay$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormin": "24",
  "@skillshotindicatormax": "24"
 },
 "channelingspell": {
  "@castDirectionDuringChannel": "initialCastDirection",
  "@allowmovement": "true",
  "@allowcancel": "true",
  "@effectcount": "6",
  "@initialeffectinterval": "0.2",
  "@effectinterval": "0.4",
  "@energyusage": "2",
  "@overrideRotation": "false",
  "applyspell": [
   {
    "@target": "self",
    "@spell": "FROST_TARGETED_CHANNEL_AREA",
    "IfChannelTick": {
     "@modulo": "2",
     "@op": "equals",
     "@value": "0"
    }
   },
   {
    "@target": "self",
    "@spell": "FROST_TARGETED_CHANNEL_AREA2",
    "IfChannelTick": {
     "@modulo": "2",
     "@op": "equals",
     "@value": "1"
    }
   },
   {
    "@target": "self",
    "@spell": "FROST_TARGETED_CHANNEL_RECOIL_VFX",
    "not": {
     "IfChannelTick": {
      "@op": "greaterOrEqual",
      "@value": "8"
     }
    }
   }
  ]
 }
}

Abilities