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All Things Albion
Mengobrak-abrik

Mengobrak-abrikActive

RENDINGSWING

Membelah semua musuh dalam radius 7m di sekitarmu, memberikan 415 damage fisik.
Mengurangi Resistansi Kontrol Kerumunan hingga -20% selama 4s.
Jika ada musuh yang terkena Charge Pengoyak Berdarah, semua musuh yang terkena menerima jumlah charge yang sama dengan musuh dengan charge terbanyak.

Tiap Charge Pengoyak Darah menghasilkan 84 damage fisik selama 6s (bertumpuk hingga 3 kali).
Jika jumlah maksimum dari tumpukan tercapai, Pemulihan Diterima musuh yang terpengaruh berkurang sebanyak -12% selama 5s.

Stats

Energy cost60
Cooldown15 s
Cast timeInstant
Range7 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tombak Berkapak Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} applyspell[0].effectarearadius 7 7m
{1} $RENDINGSWING_CONDITION2.directattributechange[0].change -125 ×3.321 415
{2} $RENDINGSWING_DEBUFF.buffovertime[0].value -0.2 -20%
{3} $RENDINGSWING_DEBUFF.buffovertime[0].time 4 4s
{4} $AXE_BLEED.attributechangeovertime[0].totalchange -25.2 ×3.321 84
{5} $AXE_BLEED.attributechangeovertime[0].time 6 6s
{6} $AXE_BLEED.maxcharges 3 3
{7} $AXE_BLEED_DEBUFF.buffovertime[0].value -0.12 -12%
{8} $AXE_BLEED_DEBUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "RENDINGSWING",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.4",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "18",
 "@castrange": "7",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@descriptionlocatag": "@SPELLS_RENDINGSWING_V2_DESC",
 "@controllerpreferredtarget": "neutral",
 "applyspell": [
  {
   "@spell": "RENDINGSWING_DEBUFF",
   "@target": "enemy",
   "@effectarearadius": "7"
  },
  {
   "@spell": "RENDINGSWING_CONDITION",
   "@target": "enemy",
   "@effectarearadius": "7"
  },
  {
   "@spell": "RENDINGSWING_CONDITION2",
   "@target": "self"
  }
 ]
}

Abilities