Sfera celestialeActive
CELESTIAL_SPHERE
Evochi una Sfera celestiale rimbalzante sull'alleato bersaglio, che ripristina 172 salute per un massimo di 10 alleati in un raggio di 4m.
Rimbalza sull'alleato più vicino entro un raggio di 11m dall'ultimo alleato colpito (può colpire fino a 8 bersagli; può colpire lo stesso bersaglio più volte, ma non due volte di seguito).
Stats
| Energy cost | 54 |
|---|---|
| Cooldown | 25 s |
| Cast time | 0.5 s |
| Range | 10 m |
| Target | Ally |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CELESTIAL_SPHERE_EFFECT.directattributechange[0].change | 77 | ×2.238 | 172 |
| {1} | $CELESTIAL_SPHERE_EFFECT.directattributechange[0].maxeffectareatargets | 10 | — | 10 |
| {2} | $CELESTIAL_SPHERE_EFFECT.directattributechange[0].effectarearadius | 4 | — | 4m |
| {3} | $CELESTIAL_SPHERE.chainspell[0].maxdistance | 11 | — | 11m |
| {4} | $CELESTIAL_SPHERE.chainspell[0].maxcount | 8 | — | 8 |
Ability definition
{
"@uniquename": "CELESTIAL_SPHERE",
"@target": "friendall",
"@keepmovingaftercast": "false",
"@castingtime": "0.5",
"@hitdelay": "0.25",
"@standtime": "0.4",
"@disruptionfactor": "1",
"@recastdelay": "25",
"@energyusage": "16",
"@castrange": "10",
"@uitype": "heal",
"@category": "instant",
"@showrange": "true",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_CELESTIAL_SPHERE_V2_DESC",
"@interruptiblebyspell": "false",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "ally",
"@controllerselfcastable": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$CELESTIAL_SPHERE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$CELESTIAL_SPHERE_EFFECT.directattributechange[0].maxeffectareatargets$"
},
{
"@tag": "$$CELESTIAL_SPHERE_EFFECT.directattributechange[0].effectarearadius$"
},
{
"@tag": "$$CELESTIAL_SPHERE.chainspell[0].maxdistance$"
},
{
"@tag": "$$CELESTIAL_SPHERE.chainspell[0].maxcount$"
}
]
}
},
"chainspell": {
"@spell": "CELESTIAL_SPHERE_EFFECT",
"@target": "friendall",
"@chaintarget": "friendall",
"@onlyuniquetargets": "false",
"@maxdistance": "11",
"@maxcount": "8",
"@interval": "0.9",
"@destructionDelay": "0.3",
"projectile": {
"@startsocket": "damage",
"@ignoresocketscale": "true",
"@hitsocket": "damage"
}
},
"projectile": {
"@startsocket": "mainhandprojectile",
"@ignoresocketscale": "true",
"@hitsocket": "damage",
"@flyspeed": "40"
}
}