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All Things Albion
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CHARGE_ROOT

狙った位置に跳躍して、衝突時に半径6m 以内にいる全ての敵に153物理ダメージを与えます。
命中した全ての敵を移動不能にします。効果時間:3.58s(対プレイヤー)/7.14s(対モブ)
敵の詠唱を中断させる。

Stats

Energy cost26
Cooldown15 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

メイス(老熟)モーニングスター(老熟)ヘビーメイス(老熟)基岩のメイス(老熟)夢魔のメイス(老熟)カムランのメイス(老熟)オースキーパー(老熟)ドレッドストーム・モナーク(老熟)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CHARGE_ROOT_EFFECT.directattributechange[0].change -53.18 ×2.870 153
{1} $CHARGE_ROOT_EFFECT.directattributechange[0].effectarearadius 6 6m
{2} $CHARGE_ROOT_EFFECT.root[0].time 2.56 ×1.398 3.58s
{3} $CHARGE_ROOT_EFFECT.root[1].time 5.11 ×1.398 7.14s

Ability definition

{
 "@uniquename": "CHARGE_ROOT",
 "@target": "ground",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "crowdcontrol",
 "@usableincombat": "true",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CHARGE_ROOT_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$CHARGE_ROOT_EFFECT.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$CHARGE_ROOT_EFFECT.root[0].time$"
    },
    {
     "@tag": "$$CHARGE_ROOT_EFFECT.root[1].time$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@showarearadius": "true",
  "@effectarearadius": "6"
 },
 "dash": {
  "@movespeed": "25",
  "@standtime": "0.4",
  "@animID": "slam_down",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@endeffect": "CHARGE_ROOT_EFFECT",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities