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All Things Albion
Giro Lacerante

Giro LaceranteActive

RENDINGSPIN

Acena seu machado em um raio de 5m ao seu redor, causando dano físico basedo na distância até você.
Aplica uma carga de Sangramento a todos os inimigos atingidos.

Distância: 2.5m | 5m
Dano: 213 | 244

Cada carga de Sangramento causa 77 de dano físico durante 6s (acumula até 3 vezes).
Se a quantidade máxima de acúmulos for atingida, a Cura recebida dos inimigos afetados é reduzida em -12% por 5s.

Stats

Energy cost9
Cooldown3 s
Cast timeInstant
Range5 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Machado de Guerra do AnciãoA Mão de KhorAlabarda do AnciãoChama-corpos do AnciãoSegadeira Infernal do AnciãoPatas de Urso do AnciãoQuebra-reino do AnciãoFoice de Cristal do Ancião

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} applyspell[1].effectarearadius 5 5m
{1} applyspell[0].effectarearadius 2.5 2.5m
{2} $RENDINGSPIN_LOWDAMAGE.directattributechange[0].change -70 ×3.049 213
{3} $RENDINGSPIN_MAXDAMAGE.directattributechange[0].change -80 ×3.049 244
{4} $AXE_BLEED.attributechangeovertime[0].totalchange -25.2 ×3.049 77
{5} $AXE_BLEED.attributechangeovertime[0].time 6 6s
{6} $AXE_BLEED.maxcharges 3 3
{7} $AXE_BLEED_DEBUFF.buffovertime[0].value -0.12 -12%
{8} $AXE_BLEED_DEBUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "RENDINGSPIN",
 "@keepmovingaftercast": "true",
 "@target": "self",
 "@castingtime": "0",
 "@hitdelay": "0.3",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "3",
 "@castrange": "5",
 "@uitype": "damage",
 "@animIgnoreHitDelay": "true",
 "@animIgnoreMovement": "true",
 "@category": "damage",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_RENDINGSPIN_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "applyspell": [
  {
   "@spell": "RENDINGSPIN_CLOSERANGE",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  },
  {
   "@spell": "RENDINGSPIN_CONDITION",
   "@target": "enemy",
   "@effectarearadius": "5"
  }
 ]
}

Abilities