Buz KristaliActive
FROST_ULTIMATE
Hedef konumda, isabet ettiği tüm düşmanları 1s boyunca sersemleten, 4m yarıçaplı bir Buz Kristali oluşturur.
Kristal, sersemletmeden sonra patlar ve 7m yarıçaplı bir alan içerisindeki tüm düşmanlara 583 sihirli hasar (oyunculara karşı) / 854 sihirli hasar (diğer düşmanlara karşı) verir. (Hasar yansıtılamaz).
Stats
| Energy cost | 71 |
|---|---|
| Cooldown | 30 s |
| Cast time | 0.7 s |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_max | 4 | — | 4m |
| {1} | $FROST_ULTIMATE_EFFECT.stun[0].time | 1 | — | 1s |
| {2} | $FROST_ULTIMATE_EFFECT2.directattributechange[0].change | -173 | ×3.368 | 583 |
| {3} | $FROST_ULTIMATE_EFFECT2.directattributechange[1].change | -253.7 | ×3.368 | 854 |
| {4} | spelleffectarea[1].circle[0].radius_max | 7 | — | 7m |
Ability definition
{
"@uniquename": "FROST_ULTIMATE",
"@target": "ground",
"@castingtime": "0.7",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.4",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "21",
"@castrange": "15",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"@ignoreLegacy250msDelay": "true",
"area": {
"shape": {
"circle": {
"@radius": "4"
}
},
"fill": {
"circle": {
"@radius": "0-4"
}
}
}
},
"dummy": {
"@target": "ground",
"@time": "1",
"@effectarearadius": "5",
"@showarearadius": "true"
},
"spelleffectarea": [
{
"@time": "1.75",
"@effect": "FROST_ULTIMATE_EFFECT",
"@target": "enemy",
"@position": "attarget",
"@removeonleave": "false",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": [
{
"@distance": "0",
"@angle": "0",
"circle": {
"@radius": "A 0:4;0.25:0"
}
},
{
"@distance": "0",
"@angle": "0",
"@overridespell": "NONE",
"circle": {
"@radius": "A 0:0;0.25:4"
}
}
]
}
}
},
{
"@time": "1.75",
"@effect": "FROST_ULTIMATE_EFFECT2",
"@target": "enemy",
"@position": "attarget",
"@removeonleave": "false",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "0",
"@angle": "0",
"circle": {
"@radius": "AS 0:0; 1:0; 1.01:7; 1.5:7; 1.51:0"
}
}
}
}
}
]
}