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All Things Albion
Yer Sarsan

Yer SarsanActive

GROUNDSHAKER

Hedef konumun çevresindeki 4m yarıçaplı bir alanda yere vurarak 629 fiziksel hasar verirsin.
İsabet alan tüm düşmanları 0.4s boyunca havaya fırlatır.

Stats

Energy cost29
Cooldown10 s
Cast time0.6 s
Range3 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce GürzüYüce Çivili GürzüYüce Ağır GürzüYüce Sarsılmaz GürzüYüce Karabasan GürzüYüce Camlann GürzüYüce Yeminli GürzüYüce Korku Fırtınası Hükümdarı

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].effectarearadius 4 4m
{1} directattributechange.change -219 ×2.870 629
{2} $GROUNDSHAKER_KNOCKBACK.knockback[0].duration 0.4 0.4s

Ability definition

{
 "@uniquename": "GROUNDSHAKER",
 "@target": "ground",
 "@castingtime": "0.6",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0.4",
 "@disruptionfactor": "0",
 "@recastdelay": "10",
 "@energyusage": "10",
 "@castrange": "3",
 "@uitype": "damage",
 "@category": "damage",
 "@assessment": "negative",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "3",
     "circle": {
      "@radius": "4"
     }
    }
   },
   "fill": {
    "node": {
     "@angle": "0",
     "@distance": "3",
     "circle": {
      "@radius": "0-4"
     }
    }
   }
  }
 },
 "applyspell": {
  "@target": "enemy",
  "@spell": "GROUNDSHAKER_KNOCKBACK",
  "@effectarearadius": "4",
  "@showarearadius": "true"
 },
 "directattributechange": {
  "@attribute": "health",
  "@change": "-219",
  "@effecttype": "physical",
  "@target": "enemy",
  "@targetcountvaluebonusfactor": "0.08",
  "@effectarearadius": "4"
 }
}

Abilities