Artçı ŞokActive
LETHAL_CLEAVER
Hedef yöne doğru sıçrayıp baltanı yere vurarak 4m yarıçaplı bir alan içerisindeki tüm düşmanlara 839 fiziksel hasar verirsin.
Darbe alanının önündeki bir koni boyunca toprağı ikiye ayırarak isabet alan tüm düşmanları 0.6s boyunca havaya fırlatır.
Azami ve mevcut sağlığı 5s boyunca -15% azaltır.
Stats
| Energy cost | 79 |
|---|---|
| Cooldown | 25 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $LETHAL_CLEAVER_EFFECT.directattributechange[0].change | -212 | ×3.959 | 839 |
| {1} | $LETHAL_CLEAVER_AREA.spelleffectarea[1].circle[0].radius_end | 4 | — | 4m |
| {2} | $LETHAL_CLEAVER_EFFECT2.knockback[0].duration | 0.6 | — | 0.6s |
| {3} | $LETHAL_CLEAVER_DEBUFF.buffovertime[0].value | -0.15 | — | -15% |
| {4} | $LETHAL_CLEAVER_DEBUFF.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "LETHAL_CLEAVER",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@castrange": "10",
"@recastdelay": "25",
"@energyusage": "20",
"@category": "instant",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"nop": {
"@target": "ground",
"@effectarearadius": "4",
"@showarearadius": "true"
},
"dash": {
"@animID": "melee_sweepingblow2",
"@endeffect": "LETHAL_CLEAVER_AREA",
"@scaleAnim": "true",
"@movespeed": "20",
"@standtime": "1",
"@endpositionoffset": "-4",
"@ruleset": "constanttime"
}
}