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All Things Albion
Acı Dönüş

Acı DönüşActive

RENDINGSPIN

Baltanı etrafındaki 5m yarıçaplı bir alanda savurarak hedefin senden uzaklığına bağlı olarak fiziksel hasar verirsin.
İsabet alan tüm düşmanlara bir Acılı Kanama Yükü uygular.

Mesafe: 2.5m | 5m
Hasar: 168 | 192

Her bir Acılı Kanama Yükü, 6s içerisinde 61 fiziksel hasar verir. (en fazla 3 defa birikir).
Azami yüke ulaşıldıysa etkilenen düşmanların alınan iyileştirmesi, 5s boyunca -12% düşer.

Stats

Energy cost7
Cooldown3 s
Cast timeInstant
Range5 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Savaş BaltasıKhor'un BaltasıYüce Baltalı KargısıYüce LeşgetireniYüce Kasvetli TırpanıYüce Ayı PençeleriYüce DiyarkıranıYüce Kristal Orakçı

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} applyspell[1].effectarearadius 5 5m
{1} applyspell[0].effectarearadius 2.5 2.5m
{2} $RENDINGSPIN_LOWDAMAGE.directattributechange[0].change -70 ×2.404 168
{3} $RENDINGSPIN_MAXDAMAGE.directattributechange[0].change -80 ×2.404 192
{4} $AXE_BLEED.attributechangeovertime[0].totalchange -25.2 ×2.404 61
{5} $AXE_BLEED.attributechangeovertime[0].time 6 6s
{6} $AXE_BLEED.maxcharges 3 3
{7} $AXE_BLEED_DEBUFF.buffovertime[0].value -0.12 -12%
{8} $AXE_BLEED_DEBUFF.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "RENDINGSPIN",
 "@keepmovingaftercast": "true",
 "@target": "self",
 "@castingtime": "0",
 "@hitdelay": "0.3",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "3",
 "@castrange": "5",
 "@uitype": "damage",
 "@animIgnoreHitDelay": "true",
 "@animIgnoreMovement": "true",
 "@category": "damage",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_RENDINGSPIN_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "applyspell": [
  {
   "@spell": "RENDINGSPIN_CLOSERANGE",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  },
  {
   "@spell": "RENDINGSPIN_CONDITION",
   "@target": "enemy",
   "@effectarearadius": "5"
  }
 ]
}

Abilities