激发工人之歌Active
CC_IMMUNITY
激励自己,净化所有群体控制效果。
使你免疫击晕、定身、减速与沉默效果,持续6s。
使你造成的伤害降低-50%,持续6s。
Stats
| Cooldown | 60 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CC_IMMUNITY.cceffectimmunity[0].time | 6 | — | 6s |
| {1} | $CC_IMMUNITY.buffovertime[0].value | -0.5 | — | -50% |
| {2} | $CC_IMMUNITY.buffovertime[0].time | 6 | — | 6s |
Ability definition
{
"@uniquename": "CC_IMMUNITY",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "60",
"@energyusage": "0",
"@hitdelay": "0",
"@standtime": "0.0",
"@disruptionfactor": "1",
"@castrange": "0",
"@uitype": "crowdcontrol",
"@category": "buff",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_CC_IMMUNITY_BUFF_DESC",
"@descriptionlocatag": "@SPELLS_CC_IMMUNITY_V2_DESC",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$CC_IMMUNITY.cceffectimmunity[0].time$"
},
{
"@tag": "$$CC_IMMUNITY.buffovertime[0].value$"
},
{
"@tag": "$$CC_IMMUNITY.buffovertime[0].time$"
}
]
}
},
"removeactiveeffects": {
"@target": "self",
"@category": "crowdcontrol"
},
"cceffectimmunity": [
{
"@type": "stun",
"@target": "self",
"@time": "6"
},
{
"@type": "root",
"@target": "self",
"@time": "6"
},
{
"@type": "slow",
"@target": "self",
"@time": "6"
},
{
"@type": "silence",
"@target": "self",
"@time": "6"
}
],
"buffovertime": [
{
"@target": "self",
"@type": "physicalattackdamagebonus",
"@value": "-0.5",
"@time": "6"
},
{
"@target": "self",
"@type": "magicattackdamagebonus",
"@value": "-0.5",
"@time": "6"
},
{
"@target": "self",
"@type": "physicalspelldamagebonus",
"@value": "-0.5",
"@time": "6"
},
{
"@target": "self",
"@type": "magicspelldamagebonus",
"@value": "-0.5",
"@time": "6"
}
],
"spelleffectfx": {},
"tintfx": {
"@color": "100, 100, 100, 255"
}
}