火焰箭Active
FIRESTAFFBOLT2
對目標敵人發射火焰箭,造成178點魔法傷害。
灼燒目標敵人,在4s內造成46點魔法傷害(最多可疊加5層)。
Stats
| Energy cost | 9 |
|---|---|
| Cast time | 0.8 s |
| Range | 13 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
禪師級火焰法杖Vendetta之怒禪師級煉獄法杖禪師級野火法杖禪師級炎火石法杖禪師級灼燒法杖禪師級暮歌之戒禪師級焰行者法杖
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -62 | ×2.870 | 178 |
| {1} | attributechangeovertime[0].totalchange | -16 | ×2.870 | 46 |
| {2} | attributechangeovertime[0].time | 4 | — | 4s |
| {3} | maxcharges | 5 | — | 5 |
Ability definition
{
"@uniquename": "FIRESTAFFBOLT2",
"@target": "enemy",
"@castingtime": "0.8",
"@keepmovingaftercast": "false",
"@hitdelay": "0.12",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "0",
"@energyusage": "3",
"@castrange": "13",
"@uitype": "damage",
"@category": "damage",
"@animIgnoreHitDelay": "true",
"@maxcharges": "5",
"@showrange": "true",
"@assessment": "negative",
"@maxstack": "3",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-62.00",
"@effecttype": "magic"
},
"attributechangeovertime": {
"@target": "enemy",
"@attribute": "health",
"@change": "-4",
"@count": "4",
"@initialinterval": "0.3",
"@interval": "1",
"@effecttype": "magic"
},
"projectile": {
"@flyspeed": "85",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage"
},
"projectileoverride": {
"weapon": {
"@id": "magicstaff2h",
"projectile": {
"@flyspeed": "65",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage"
}
}
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}