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All Things Albion
Fire Bolt

Fire BoltActive

FIRESTAFFBOLT2

Shoot a fiery bolt at the targeted enemy, dealing 178 magical damage.
Ignites the targeted enemy, dealing 46 magical damage over 4s (stacks up to 5 times).

Stats

Energy cost9
Cast time0.8 s
Range13 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Fire StaffVendetta's WrathElder's Infernal StaffElder's Wildfire StaffElder's Brimstone StaffElder's Blazing StaffElder's DawnsongElder's Flamewalker Staff

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -62 ×2.870 178
{1} attributechangeovertime[0].totalchange -16 ×2.870 46
{2} attributechangeovertime[0].time 4 4s
{3} maxcharges 5 5

Ability definition

{
 "@uniquename": "FIRESTAFFBOLT2",
 "@target": "enemy",
 "@castingtime": "0.8",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.12",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "0",
 "@energyusage": "3",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "damage",
 "@animIgnoreHitDelay": "true",
 "@maxcharges": "5",
 "@showrange": "true",
 "@assessment": "negative",
 "@maxstack": "3",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-62.00",
  "@effecttype": "magic"
 },
 "attributechangeovertime": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-4",
  "@count": "4",
  "@initialinterval": "0.3",
  "@interval": "1",
  "@effecttype": "magic"
 },
 "projectile": {
  "@flyspeed": "85",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": {
   "@id": "magicstaff2h",
   "projectile": {
    "@flyspeed": "65",
    "@startsocket": "offhandprojectile",
    "@hitsocket": "damage"
   }
  }
 },
 "spelleffectfx": {
  "@constraintpreset": "pointconstraint"
 }
}

Abilities