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All Things Albion
撕裂現實

撕裂現實Active

SHAPE_Q_SKILLSHOT

由兩項技能組成。連擊狀態會在5s後重置。

第一段次元裂縫:
在目標方向的空間造成短暫的裂縫,對所有被擊中的敵人造成318點魔法傷害
至少擊中一名敵人可為您自身施加一層幻形層數,並可使出下個組合技能。

第二段撕裂現實:
在目標方向的創造時空裂痕,對所有被擊中的敵人造成388點魔法傷害
至少擊中一名敵人可為您自身施加一層幻形層數,並可使出下個組合技能。

您可以消耗幻形層數強化您幻形型態的技能(騎上坐騎時會移除所有層數)。

Stats

Energy cost22
Cooldown2 s
Cast time0.3 s
Range16 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禪師級潛行者法杖禪師級林語者法杖禪師級原始野性法杖禪師級血月法杖禪師級煉獄裂隙法杖禪師級大地符文法杖禪師級光之召喚者禪師級凝視法杖

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SHAPE_Q_SKILLSHOT_ULT_APPLY.dummy[0].time 5 5s
{1} $SHAPE_Q_SKILLSHOT_EFFECT.directattributechange[0].change -101 ×3.153 318
{2} $SHAPE_Q_SKILLSHOT_ULT_EFFECT.directattributechange[0].change -123 ×3.153 388

Ability definition

{
 "@uniquename": "SHAPE_Q_SKILLSHOT",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castupperbodyblendtime": "0.450",
 "@category": "instant",
 "@castingtime": "0.3",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "2",
 "@energyusage": "7",
 "@castrange": "16",
 "@uitype": "damage",
 "@maxstack": "1",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@unlockedtoequip": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@visible": "true",
  "@ignoreLegacy250msDelay": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "90",
     "@distance": "0",
     "node": {
      "@angle": "-90",
      "@distance": "8",
      "rectangle": {
       "@width": "2.5",
       "@height": "16"
      }
     }
    }
   },
   "fill": {
    "node": {
     "@angle": "90",
     "@distance": "0",
     "node": {
      "@angle": "-90",
      "@distance": "0-8",
      "rectangle": {
       "@width": "2.5",
       "@height": "0-16"
      }
     }
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SHAPE_Q_SKILLSHOT_ULT_APPLY.dummy[0].time$"
    },
    {
     "@tag": "$$SHAPE_Q_SKILLSHOT_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$SHAPE_Q_SKILLSHOT_ULT_EFFECT.directattributechange[0].change$"
    }
   ]
  }
 },
 "spelleffectarea": [
  {
   "@visible": "true",
   "@time": "0.6",
   "@effect": "SHAPE_Q_SKILLSHOT_ULT_APPLY",
   "@target": "enemy",
   "@removeonleave": "false",
   "@applyeffectonlyoncepertarget": "true",
   "@position": "atcaster",
   "@maxeffectareatargets": "1",
   "@skillshotindicatormin": "16",
   "@skillshotindicatormax": "16",
   "area": {
    "shape": {
     "node": {
      "@angle": "90",
      "@distance": "0",
      "node": {
       "@angle": "-90",
       "@distance": "8",
       "rectangle": {
        "@width": "2.5",
        "@height": "16"
       }
      }
     }
    }
   }
  },
  {
   "@visible": "false",
   "@time": "1.3",
   "@effect": "SHAPE_Q_SKILLSHOT_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@applyeffectonlyoncepertarget": "true",
   "@position": "atcaster",
   "area": {
    "shape": {
     "node": {
      "@angle": "90",
      "@distance": "0",
      "node": [
       {
        "@angle": "-90",
        "@distance": "9",
        "rectangle": {
         "@width": "A 0:2.5;0.6:2.5;0.61:0",
         "@height": "14"
        }
       },
       {
        "@angle": "-90",
        "@distance": "2",
        "rectangle": {
         "@width": "A 0:2.5;0.6:2.5;0.61:0",
         "@height": "4"
        }
       }
      ]
     }
    }
   }
  }
 ]
}

Abilities