بذور العليقActive
BRAMBLESEED
يمكن إلقاء بذور بجانب خط يبلغ طوله 16 في الاتجاه المستهدف لإلحاق 155 من الضرر السحري.
بعد تأخير لمدة 0.7ث سينمو العليق بجانب الخط لإلحاق 465من الضرر السحري.
تلقي كل الأعداء المصابين في الهواء لمدة 0.56s.
Stats
| Energy cost | 29 |
|---|---|
| Cooldown | 10 s |
| Cast time | 0.25 s |
| Range | 16 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
عصا الطبيعة للحكيمعصا الطبيعة العظيمة للحكيمعصا برية للحكيمعصا الدرويد للحكيمعصا الوباء للحكيمعصا التفشي للحكيمعصا جذور الحديد للحكيمعصا نباح الصياغة للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[1].rectangle[0].height_max | 16 | — | 16 |
| {1} | $BRAMBLESEED_INITIAL_HIT.directattributechange[0].change | -54 | ×2.870 | 155 |
| {2} | $BRAMBLESEED_DELAYED_HIT.directattributechange[0].change | -162 | ×2.870 | 465 |
| {3} | $BRAMBLESEED_DELAYED_HIT.knockback[0].duration | 0.4 | ×1.398 | 0.56s |
Ability definition
{
"@uniquename": "BRAMBLESEED",
"@target": "ground",
"@bindtoitem": "true",
"@castingtime": "0.25",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.15",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@castrange": "16",
"@energyusage": "10",
"@uitype": "damage",
"@category": "damage",
"@unlockedtoequip": "true",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "none",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@visible": "false",
"@skillshotindicatormin": "16",
"@skillshotindicatormax": "16",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;0.3:15",
"circle": {
"@radius": "1"
}
}
}
}
},
{
"@target": "enemy",
"@effect": "BRAMBLESEED_INITIAL_HIT",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "0.4",
"@applyeffectonlyoncepertarget": "true",
"@visible": "true",
"@skillshotindicatormin": "16",
"@skillshotindicatormax": "16",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;0.3:8",
"rectangle": {
"@height": "A 0:0;0.3:16",
"@width": "3.5"
}
}
}
}
},
{
"@target": "enemy",
"@effect": "none",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@visible": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": [
{
"@distance": "2",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
},
{
"@distance": "6",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
},
{
"@distance": "10",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
},
{
"@distance": "14",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
}
]
}
}
},
{
"@target": "enemy",
"@effect": "BRAMBLESEED_DELAYED_HIT",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "1.2",
"@applyeffectonlyoncepertarget": "true",
"@visible": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "8",
"rectangle": {
"@height": "A 0:0;0.69:0;0.7:16",
"@width": "3.5"
}
}
}
}
}
]
}