荆棘种子Active
BRAMBLESEED
朝目标方向16长的直线区域投掷种子,造成155魔法伤害。
在1秒的延迟后,荆棘在该直线区域中生长,造成魔法伤害。
击飞所有被击中的敌人,持续。
Stats
| Energy cost | 29 |
|---|---|
| Cooldown | 10 s |
| Cast time | 0.25 s |
| Range | 16 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[1].rectangle[0].height_max | 16 | — | 16 |
| {1} | $BRAMBLESEED_INITIAL_HIT.directattributechange[0].change | -54 | ×2.870 | 155 |
| {2} | $BRAMBLESEED_DELAYED_HIT.directattributechange[0].change | -162 | ×2.870 | 465 |
| {3} | $BRAMBLESEED_DELAYED_HIT.knockback[0].duration | 0.4 | ×1.398 | 0.56s |
Ability definition
{
"@uniquename": "BRAMBLESEED",
"@target": "ground",
"@bindtoitem": "true",
"@castingtime": "0.25",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.15",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@castrange": "16",
"@energyusage": "10",
"@uitype": "damage",
"@category": "damage",
"@unlockedtoequip": "true",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "none",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@visible": "false",
"@skillshotindicatormin": "16",
"@skillshotindicatormax": "16",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;0.3:15",
"circle": {
"@radius": "1"
}
}
}
}
},
{
"@target": "enemy",
"@effect": "BRAMBLESEED_INITIAL_HIT",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "0.4",
"@applyeffectonlyoncepertarget": "true",
"@visible": "true",
"@skillshotindicatormin": "16",
"@skillshotindicatormax": "16",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;0.3:8",
"rectangle": {
"@height": "A 0:0;0.3:16",
"@width": "3.5"
}
}
}
}
},
{
"@target": "enemy",
"@effect": "none",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@visible": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": [
{
"@distance": "2",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
},
{
"@distance": "6",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
},
{
"@distance": "10",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
},
{
"@distance": "14",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
}
]
}
}
},
{
"@target": "enemy",
"@effect": "BRAMBLESEED_DELAYED_HIT",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "1.2",
"@applyeffectonlyoncepertarget": "true",
"@visible": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "8",
"rectangle": {
"@height": "A 0:0;0.69:0;0.7:16",
"@width": "3.5"
}
}
}
}
}
]
}