BrambleseedActive
BRAMBLESEED
Throw seeds along a 16 long line in targeted direction, dealing 155 magical damage.
After a 0.7s delay brambles will grow along the line, dealing 465 magical damage.
Throws all enemies hit in the air for 0.56s.
Stats
| Energy cost | 29 |
|---|---|
| Cooldown | 10 s |
| Cast time | 0.25 s |
| Range | 16 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's Nature StaffElder's Great Nature StaffElder's Wild StaffElder's Druidic StaffElder's Blight StaffElder's Rampant StaffElder's Ironroot StaffElder's Forgebark Staff
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[1].rectangle[0].height_max | 16 | — | 16 |
| {1} | $BRAMBLESEED_INITIAL_HIT.directattributechange[0].change | -54 | ×2.870 | 155 |
| {2} | $BRAMBLESEED_DELAYED_HIT.directattributechange[0].change | -162 | ×2.870 | 465 |
| {3} | $BRAMBLESEED_DELAYED_HIT.knockback[0].duration | 0.4 | ×1.398 | 0.56s |
Ability definition
{
"@uniquename": "BRAMBLESEED",
"@target": "ground",
"@bindtoitem": "true",
"@castingtime": "0.25",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.15",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@castrange": "16",
"@energyusage": "10",
"@uitype": "damage",
"@category": "damage",
"@unlockedtoequip": "true",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "none",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@visible": "false",
"@skillshotindicatormin": "16",
"@skillshotindicatormax": "16",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;0.3:15",
"circle": {
"@radius": "1"
}
}
}
}
},
{
"@target": "enemy",
"@effect": "BRAMBLESEED_INITIAL_HIT",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "0.4",
"@applyeffectonlyoncepertarget": "true",
"@visible": "true",
"@skillshotindicatormin": "16",
"@skillshotindicatormax": "16",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;0.3:8",
"rectangle": {
"@height": "A 0:0;0.3:16",
"@width": "3.5"
}
}
}
}
},
{
"@target": "enemy",
"@effect": "none",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "2",
"@applyeffectonlyoncepertarget": "true",
"@visible": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": [
{
"@distance": "2",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
},
{
"@distance": "6",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
},
{
"@distance": "10",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
},
{
"@distance": "14",
"rectangle": {
"@height": "4",
"@width": "3.5"
}
}
]
}
}
},
{
"@target": "enemy",
"@effect": "BRAMBLESEED_DELAYED_HIT",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "1.2",
"@applyeffectonlyoncepertarget": "true",
"@visible": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "8",
"rectangle": {
"@height": "A 0:0;0.69:0;0.7:16",
"@width": "3.5"
}
}
}
}
}
]
}