شظية ثلجيةActive
ICESHARD
إسقاط شظية ثلجية على الموقع المستهدف، تنفجر في محيط 3m عند الاصطدام.
تلحق 373من الضرر السحري (ضد اللاعبين) / 258 من الضرر السحري (ضد الغرماء) بجميع الأعداء المعرضين لها.
Stats
| Energy cost | 14 |
|---|---|
| Cast time | 1.2 s |
| Range | 14 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
عصا الصقيع للحكيمعصا الصقيع العظيمة للحكيمعصا الجليد للحكيمعصا الصقيع الهش للحكيمعصا الماء المتجمد للحكيمعصا الأوساط الصقيعية للحكيمعصا القطب الشمالي للحكيمعصا العواء البارد للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange.effectarearadius | 3 | — | 3m |
| {1} | directattributechange[0].change | -130 | ×2.870 | 373 |
| {2} | directattributechange[1].change | -90 | ×2.870 | 258 |
Ability definition
{
"@uniquename": "ICESHARD",
"@target": "ground",
"@castupperbodyblendtime": "0.005",
"@category": "crowdcontrol",
"@castingtime": "1.2",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "0",
"@energyusage": "5",
"@castrange": "14",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "3"
}
}
},
"fill": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "0-3"
}
}
}
}
},
"directattributechange": [
{
"@target": "enemy",
"@attribute": "health",
"@change": "-130.00",
"@effecttype": "magic",
"@effectarearadius": "3",
"@showarearadius": "true",
"@targetcountvaluebonusfactor": "0.08",
"IfTargetType": {
"@type": "player"
}
},
{
"@target": "enemy",
"@attribute": "health",
"@change": "-90.00",
"@effecttype": "magic",
"@effectarearadius": "3",
"@showarearadius": "true",
"@targetcountvaluebonusfactor": "0.08",
"IfTargetType": {
"@type": "mob"
}
}
]
}