This site is in early development. Sections are still being written and figures may change.

All Things Albion
氷の破片

氷の破片Active

ICESHARD

狙った位置に氷の破片を落とします。当たると半径3mに渡り爆発します。
373の魔法ダメージ(対プレイヤー)/258の魔法ダメージ(対モブ)を、ヒットした敵全てに与えます。

Stats

Energy cost14
Cast time1.2 s
Range14 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

霜天の杖(老熟)偉大な霜天の杖(老熟)氷河の杖(老熟)白霜の杖(老熟)氷柱の杖(老熟)凍土のプリズム(老熟)アークティックスタッフ(老熟)チルハウル(老熟)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange.effectarearadius 3 3m
{1} directattributechange[0].change -130 ×2.870 373
{2} directattributechange[1].change -90 ×2.870 258

Ability definition

{
 "@uniquename": "ICESHARD",
 "@target": "ground",
 "@castupperbodyblendtime": "0.005",
 "@category": "crowdcontrol",
 "@castingtime": "1.2",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "0",
 "@energyusage": "5",
 "@castrange": "14",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "3"
     }
    }
   },
   "fill": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "0-3"
     }
    }
   }
  }
 },
 "directattributechange": [
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-130.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "player"
   }
  },
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-90.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "mob"
   }
  }
 ]
}

Abilities