الغضب المميتActive
RENDINGCOMBO
يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد 2.5s.
أولًا وثانيًا، الغضب المميت:
لتمزيق كل الأعداء في شكل مخروط في الاتجاه المستهدف بإلحاق 198 من الضرر البدني.
تطبق شحنة نزيف مميت واحدة.
ثالثًا، القفزة الثائرة:
القفز تجاه الموقع المستهدف يشلّ كل الأعداء في محيط 5m لمدة 1.87s.
يتم إلحاق 198 من الضرر البدني.
كل شحنة نزيف مميت تُلحق 100 من الضرر البدني خلال 6s (تتكدس لما يصل إلى 3 من المرات).
إذا تم بلوغ الحد الأقصى من التكدسات، فسيقل العلاج المُتلقى للأعداء المتأثرين بمقدار -12% لمدة 5s.
Stats
| Energy cost | 8 |
|---|---|
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
فأس يد خورمِطرد الحكيمفأس معركة للحكيمفأس اللحم النتن للحكيمالمنجل الجهنمي للحكيمفأس مخالب الدب للحكيمفأس مدمرة العالم للحكيمحاصد الكريستال للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $RENDINGCOMBO.multispell[0].timewindow | 2.5 | — | 2.5s |
| {1} | $RENDINGCOMBO_EFFECT.directattributechange[0].change | -50 | ×3.959 | 198 |
| {2} | $RENDINGCOMBO_MULTI3_EFFECT.applyspell[0].effectarearadius | 5 | — | 5m |
| {3} | $RENDINGCOMBO_ROOT.root[0].time | 1 | ×1.866 | 1.87s |
| {4} | $AXE_BLEED.attributechangeovertime[0].totalchange | -25.2 | ×3.959 | 100 |
| {5} | $AXE_BLEED.attributechangeovertime[0].time | 6 | — | 6s |
| {6} | $AXE_BLEED.maxcharges | 3 | — | 3 |
| {7} | $AXE_BLEED_DEBUFF.buffovertime[0].value | -0.12 | — | -12% |
| {8} | $AXE_BLEED_DEBUFF.buffovertime[0].time | 5 | — | 5s |
| {9} | multispell[0].timewindow | 2.5 | — | 2.5s |
Ability definition
{
"@uniquename": "RENDINGCOMBO",
"@castupperbodyblendtime": "0.175",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0.16",
"@standtime": "0.16",
"@disruptionfactor": "0",
"@recastdelay": "0",
"@energyusage": "2",
"@castrange": "3",
"@uitype": "damage",
"@category": "instant",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_1_2",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"statblock": {
"locareference": [
{
"@tag": "$$RENDINGCOMBO.energyusage$"
},
{
"@tag": "$$RENDINGCOMBO_MULTI3.energyusage$"
},
{
"@tag": "$$RENDINGCOMBO.castingtime$"
},
{
"@tag": "$$RENDINGCOMBO_MULTI3.castingtime$"
},
{
"@tag": "$$RENDINGCOMBO.castrange$"
},
{
"@tag": "$$RENDINGCOMBO_MULTI3.castrange$"
},
{
"@tag": "$$RENDINGCOMBO.multispell[0].timeoutcooldown$"
},
{
"@tag": "$$RENDINGCOMBO_MULTI3.recastdelay$"
}
]
}
},
"multispell": {
"@spell": "RENDINGCOMBO_MULTI2",
"@slot": "mainhand1",
"@castableonlyonce": "true",
"@timeoutcooldown": "0",
"@extendtimewindowaftersuccessfulcastbyseconds": "1",
"@timewindow": "2.5"
},
"spelleffectarea": {
"@time": "0.2",
"@effect": "RENDINGCOMBO_EFFECT_BLEED",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormax": "6",
"area": {
"shape": {
"@material": "cirlce",
"node": {
"@angle": "0",
"@distance": "-2",
"arc": {
"@angle": "80",
"@innerradius": "2",
"@outerradius": "9"
}
}
}
}
}
}