Flammender GeysirActive
BLAZING_GEYSER
Schlage kräftig auf den Boden, dies entfesselt einen flammenden Geysir mit 4m Radius vor dir.
Verursacht 682 magischen Schaden.
Schleudert alle getroffenen Gegner für 0.72s in die Luft.
Wird mindestens ein Gegner getroffen, so wird die Abklingzeit deiner Fertigkeit im ersten Slot resetted.
Stats
| Energy cost | 54 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_start | 4 | — | 4m |
| {1} | $BLAZING_GEYSER_EFFECT.directattributechange.change | -188 | ×3.626 | 682 |
| {2} | $BLAZING_GEYSER_KNOCKBACK.knockback[0].duration | 0.72 | — | 0.72s |
Ability definition
{
"@uniquename": "BLAZING_GEYSER",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.6",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "15",
"@castrange": "3",
"@uitype": "damage",
"@category": "forcedmovement",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "4"
}
}
},
"fill": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "0-4"
}
}
}
}
},
"nop": {
"@target": "self",
"@effectarearadius": "4",
"@showarearadius": "true"
},
"spelleffectarea": [
{
"@time": "0.2",
"@effect": "BLAZING_GEYSER_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "4"
}
}
}
}
},
{
"@time": "2",
"@effect": "NONE",
"@target": "ground",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "false",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "4"
}
}
}
}
}
]
}