Geyser flamboyantActive
BLAZING_GEYSER
Fracassez le sol, libérant un geyser flamboyant d'un rayon de 4m devant vous.
Inflige 682 de dégâts magiques.
Projette tous les ennemis touchés en l'air pendant 0.72s.
Toucher au moins un ennemi réinitialisera le temps de recharge de votre compétence de premier emplacement.
Stats
| Energy cost | 54 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_start | 4 | — | 4m |
| {1} | $BLAZING_GEYSER_EFFECT.directattributechange.change | -188 | ×3.626 | 682 |
| {2} | $BLAZING_GEYSER_KNOCKBACK.knockback[0].duration | 0.72 | — | 0.72s |
Ability definition
{
"@uniquename": "BLAZING_GEYSER",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.6",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "15",
"@castrange": "3",
"@uitype": "damage",
"@category": "forcedmovement",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "4"
}
}
},
"fill": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "0-4"
}
}
}
}
},
"nop": {
"@target": "self",
"@effectarearadius": "4",
"@showarearadius": "true"
},
"spelleffectarea": [
{
"@time": "0.2",
"@effect": "BLAZING_GEYSER_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "4"
}
}
}
}
},
{
"@time": "2",
"@effect": "NONE",
"@target": "ground",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "false",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "4"
}
}
}
}
}
]
}