Stürzender SchlagActive
SPEAR_LUNGE
Steche auf alle Gegner in einer 10m langen Linie vor dir ein, dies verursacht 257 physischen Schaden.
Verlangsamt für 3s um -10%.
Verleiht dir eine Geisterspeer-Aufladung pro getroffenem Gegner.
Jede Geisterspeer-Aufladung steigert den physischen Schaden deiner Automatischen Angriffe für 8s um 28% (Bis zu 3 Stapel).
Stats
| Energy cost | 10 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Speer des ÄltestenGlefe des ÄltestenPike des ÄltestenReiherspeer des ÄltestenGeisterjäger des ÄltestenDreifaltigkeitsspeer des ÄltestenSpaltenglefe des ÄltestenTagesbringer des Ältesten
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SPEAR_LUNGE.castrange | 10 | — | 10m |
| {1} | $SPEAR_LUNGE_EFFECT.directattributechange[0].change | -78 | ×3.301 | 257 |
| {2} | $SPEAR_LUNGE_EFFECT.buffovertime[0].value | -0.1 | — | -10% |
| {3} | $SPEAR_LUNGE_EFFECT.buffovertime[0].time | 3 | — | 3s |
| {4} | $SPIRIT_CHARGE.buffovertime[0].value | 0.28 | — | 28% |
| {5} | $SPIRIT_CHARGE.maxcharges | 3 | — | 3 |
| {6} | $SPIRIT_CHARGE.buffovertime[0].time | 8 | — | 8s |
Ability definition
{
"@uniquename": "SPEAR_LUNGE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.1",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "3",
"@castrange": "10",
"@category": "damage",
"@uitype": "damage",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SPEAR_LUNGE.castrange$"
},
{
"@tag": "$$SPEAR_LUNGE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$SPEAR_LUNGE_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$SPEAR_LUNGE_EFFECT.buffovertime[0].time$"
},
{
"@tag": "$$SPIRIT_CHARGE.buffovertime[0].value$"
},
{
"@tag": "$$SPIRIT_CHARGE.maxcharges$"
},
{
"@tag": "$$SPIRIT_CHARGE.buffovertime[0].time$"
}
]
}
},
"spelleffectarea": {
"@time": "0.5",
"@effect": "SPEAR_LUNGE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "10",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"@material": "Red",
"node": {
"@distance": "5.5",
"rectangle": {
"@width": "3",
"@height": "9"
}
}
}
}
}
}