Serangan MenerjangActive
SPEAR_LUNGE
Menusuk semua musuh dalam 10m garis lurus di depanmu, memberikan 257 damage fisik .
Memperlambat sebesar -10% selama 3s.
Menerapkan satu Charge Tombak Roh padamu untuk setiap musuh yang terkena.
Tiap Charge Tombak Roh meningkatkan damage fisik Auto-Serang kamu sebesar 28% (bertumpuk hingga 3 kali) selama 8s.
Stats
| Energy cost | 10 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Tombak TetuaGlaive TetuaTembiang TetuaTombak Heron TetuaPembururoh TetuaTombak Trinitas TetuaTombak Pembelah TetuaFajar Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SPEAR_LUNGE.castrange | 10 | — | 10m |
| {1} | $SPEAR_LUNGE_EFFECT.directattributechange[0].change | -78 | ×3.301 | 257 |
| {2} | $SPEAR_LUNGE_EFFECT.buffovertime[0].value | -0.1 | — | -10% |
| {3} | $SPEAR_LUNGE_EFFECT.buffovertime[0].time | 3 | — | 3s |
| {4} | $SPIRIT_CHARGE.buffovertime[0].value | 0.28 | — | 28% |
| {5} | $SPIRIT_CHARGE.maxcharges | 3 | — | 3 |
| {6} | $SPIRIT_CHARGE.buffovertime[0].time | 8 | — | 8s |
Ability definition
{
"@uniquename": "SPEAR_LUNGE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.1",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "3",
"@castrange": "10",
"@category": "damage",
"@uitype": "damage",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SPEAR_LUNGE.castrange$"
},
{
"@tag": "$$SPEAR_LUNGE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$SPEAR_LUNGE_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$SPEAR_LUNGE_EFFECT.buffovertime[0].time$"
},
{
"@tag": "$$SPIRIT_CHARGE.buffovertime[0].value$"
},
{
"@tag": "$$SPIRIT_CHARGE.maxcharges$"
},
{
"@tag": "$$SPIRIT_CHARGE.buffovertime[0].time$"
}
]
}
},
"spelleffectarea": {
"@time": "0.5",
"@effect": "SPEAR_LUNGE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "10",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"@material": "Red",
"node": {
"@distance": "5.5",
"rectangle": {
"@width": "3",
"@height": "9"
}
}
}
}
}
}