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All Things Albion
Serangan Menerjang

Serangan MenerjangActive

SPEAR_LUNGE

Menusuk semua musuh dalam 10m garis lurus di depanmu, memberikan 257 damage fisik .
Memperlambat sebesar -10% selama 3s.
Menerapkan satu Charge Tombak Roh padamu untuk setiap musuh yang terkena.

Tiap Charge Tombak Roh meningkatkan damage fisik Auto-Serang kamu sebesar 28% (bertumpuk hingga 3 kali) selama 8s.

Stats

Energy cost10
Cooldown3 s
Cast timeInstant
Range10 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tombak TetuaGlaive TetuaTembiang TetuaTombak Heron TetuaPembururoh TetuaTombak Trinitas TetuaTombak Pembelah TetuaFajar Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPEAR_LUNGE.castrange 10 10m
{1} $SPEAR_LUNGE_EFFECT.directattributechange[0].change -78 ×3.301 257
{2} $SPEAR_LUNGE_EFFECT.buffovertime[0].value -0.1 -10%
{3} $SPEAR_LUNGE_EFFECT.buffovertime[0].time 3 3s
{4} $SPIRIT_CHARGE.buffovertime[0].value 0.28 28%
{5} $SPIRIT_CHARGE.maxcharges 3 3
{6} $SPIRIT_CHARGE.buffovertime[0].time 8 8s

Ability definition

{
 "@uniquename": "SPEAR_LUNGE",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0.1",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "3",
 "@castrange": "10",
 "@category": "damage",
 "@uitype": "damage",
 "@assessment": "negative",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SPEAR_LUNGE.castrange$"
    },
    {
     "@tag": "$$SPEAR_LUNGE_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$SPEAR_LUNGE_EFFECT.buffovertime[0].value$"
    },
    {
     "@tag": "$$SPEAR_LUNGE_EFFECT.buffovertime[0].time$"
    },
    {
     "@tag": "$$SPIRIT_CHARGE.buffovertime[0].value$"
    },
    {
     "@tag": "$$SPIRIT_CHARGE.maxcharges$"
    },
    {
     "@tag": "$$SPIRIT_CHARGE.buffovertime[0].time$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@time": "0.5",
  "@effect": "SPEAR_LUNGE_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "false",
  "@skillshotindicatormax": "10",
  "@applyeffectonlyoncepertarget": "true",
  "area": {
   "shape": {
    "@material": "Red",
    "node": {
     "@distance": "5.5",
     "rectangle": {
      "@width": "3",
      "@height": "9"
     }
    }
   }
  }
 }
}

Abilities