Стремительный выпадActive
SPEAR_LUNGE
Наносит удар по всем врагам по прямой линии длиной 10m вами, нанеся 257 физического урона.
Замедляет на -10% в течение 3s.
Добавляет вам один заряд Копья духов за каждого задетого врага.
Каждый заряд Копья духов увеличивает физический урон ваших обычных атак на 28% (накапливается до 3 раз) в течение 8s.
Stats
| Energy cost | 10 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Копье (старейшина)Глефа (старейшина)Пика (старейшина)Копье цапли (старейшина)Охотник за душами (старейшина)Трезубец (старейшина)Глефа разлома (старейшина)Копье рассвета (старейшина)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SPEAR_LUNGE.castrange | 10 | — | 10m |
| {1} | $SPEAR_LUNGE_EFFECT.directattributechange[0].change | -78 | ×3.301 | 257 |
| {2} | $SPEAR_LUNGE_EFFECT.buffovertime[0].value | -0.1 | — | -10% |
| {3} | $SPEAR_LUNGE_EFFECT.buffovertime[0].time | 3 | — | 3s |
| {4} | $SPIRIT_CHARGE.buffovertime[0].value | 0.28 | — | 28% |
| {5} | $SPIRIT_CHARGE.maxcharges | 3 | — | 3 |
| {6} | $SPIRIT_CHARGE.buffovertime[0].time | 8 | — | 8s |
Ability definition
{
"@uniquename": "SPEAR_LUNGE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.1",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "3",
"@castrange": "10",
"@category": "damage",
"@uitype": "damage",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SPEAR_LUNGE.castrange$"
},
{
"@tag": "$$SPEAR_LUNGE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$SPEAR_LUNGE_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$SPEAR_LUNGE_EFFECT.buffovertime[0].time$"
},
{
"@tag": "$$SPIRIT_CHARGE.buffovertime[0].value$"
},
{
"@tag": "$$SPIRIT_CHARGE.maxcharges$"
},
{
"@tag": "$$SPIRIT_CHARGE.buffovertime[0].time$"
}
]
}
},
"spelleffectarea": {
"@time": "0.5",
"@effect": "SPEAR_LUNGE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "10",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"@material": "Red",
"node": {
"@distance": "5.5",
"rectangle": {
"@width": "3",
"@height": "9"
}
}
}
}
}
}