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All Things Albion
Area of Decay

Area of DecayActive

AREAOFDECAY

Create an Area of Decay with a 4m radius, applying Vile Curse charges every 0.8s, while channeling for 3.2s.
Purges healing over time effects from all enemies in the area.

Each Vile Curse Charge deals 267 magical damage over 10s (stacks up to 4 times).

Stats

Energy cost54
Cooldown20 s
Cast timeInstant
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Great Cursed Staff

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].spelleffectarea[0].circle[0].radius_start 4 4m
{1} channeling[0].effectinterval 0.8 0.8s
{2} channeling[0].totalduration 3.2 3.2s
{3} $CURSEDOT_EFFECT.attributechangeovertime[0].totalchange -84.7 ×3.153 267
{4} $CURSEDOT_EFFECT.attributechangeovertime[0].time 10 10s
{5} $CURSEDOT_EFFECT.maxcharges 4 4

Ability definition

{
 "@uniquename": "AREAOFDECAY",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "20",
 "@energyusage": "17",
 "@castrange": "15",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "self",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 },
 "channelingspell": {
  "@effectcount": "5",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.8",
  "@damagecancelscasting": "false",
  "@disruptionfactor": "0",
  "@energyusage": "0",
  "@hitdelay": "0",
  "spelleffectarea": {
   "@time": "1.2",
   "@effect": "AREAOFDECAY_EFFECT",
   "@target": "enemy",
   "@position": "attarget",
   "@removeonleave": "false",
   "@visible": "true",
   "area": {
    "shape": {
     "node": {
      "@distance": "0",
      "@angle": "0",
      "circle": {
       "@radius": "A 0:4;0.8:4;0.81:0"
      }
     }
    }
   }
  }
 }
}

Abilities