Create OpeningActive
CREATE_OPENING
Combine up to two abilities. The combo resets after 1.25s.
1st Create Opening:
Attack the targeted enemy, dealing 290 physical damage.
2nd Exploit Opening:
Deals 290 physical damage.
Decreases damage resistances of the target by -12% for 3s.
Stats
| Energy cost | 4 |
|---|---|
| Cast time | Instant |
| Range | 2.5 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's Brawler GlovesElder's Battle BracersElder's Spiked GauntletsElder's Ursine MaulersElder's Hellfire HandsElder's Ravenstrike CestusElder's Fists of AvalonElder's Forcepulse Bracers
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CREATE_OPENING.multispell[0].timewindow | 1.25 | — | 1.25s |
| {1} | $CREATE_OPENING_STRIKE.directattributechange[0].change | -80 | ×3.626 | 290 |
| {2} | $CREATE_OPENING_STRIKE.buffovertime[0].value | -0.12 | — | -12% |
| {3} | $CREATE_OPENING_STRIKE.buffovertime[0].time | 3 | — | 3s |
| {4} | multispell[0].timewindow | 1.25 | — | 1.25s |
Ability definition
{
"@uniquename": "CREATE_OPENING",
"@keepmovingaftercast": "true",
"@target": "enemy",
"@castingtime": "0",
"@hitdelay": "0.3",
"@standtime": "0.3",
"@disruptionfactor": "0",
"@recastdelay": "0",
"@energyusage": "1.2",
"@castrange": "2.5",
"@uitype": "damage",
"@category": "damage",
"@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"statblock": {
"locareference": [
{
"@tag": "$$CREATE_OPENING.energyusage$"
},
{
"@tag": "$$CREATE_OPENING_STRIKE.energyusage$"
},
{
"@tag": "$$CREATE_OPENING.castingtime$"
},
{
"@tag": "$$CREATE_OPENING_STRIKE.castingtime$"
},
{
"@tag": "$$CREATE_OPENING.castrange$"
},
{
"@tag": "$$CREATE_OPENING_STRIKE.castrange$"
},
{
"@tag": "$$CREATE_OPENING.multispell[0].timeoutcooldown$"
},
{
"@tag": "$$CREATE_OPENING_STRIKE.recastdelay$"
}
]
}
},
"applyspell": {
"@target": "enemy",
"@spell": "CONEPUNCH2_AREA",
"IfConsumeCharges": {
"@casterchargesonly": "true",
"@charges": "1",
"@who": "Caster",
"@spell": "CONEPUNCH2_CHARGES"
}
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-80",
"@effecttype": "physical"
},
"multispell": {
"@spell": "CREATE_OPENING_STRIKE",
"@timewindow": "1.25",
"@castableonlyonce": "true",
"@slot": "mainhand1",
"@timeoutcooldown": "0",
"@extendtimewindowaftersuccessfulcastbyseconds": "0"
}
}