Açıklık YaratActive
CREATE_OPENING
En fazla iki yeteneği birleştirir. Çoklu yetenek, 1.25s sonra sıfırlanır.
1. Açıklık Yarat:
Hedef düşmana saldırarak 290 fiziksel hasar verirsin.
2. Açıklıktan Faydalan:
290 fiziksel hasar verir.
Hedefin hasar dirençlerini 3s boyunca -12% azaltır.
Stats
| Energy cost | 4 |
|---|---|
| Cast time | Instant |
| Range | 2.5 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Yüce Kavgacı EldiveniYüce Savaş ElçeğiYüce Çivili Zırh EldiveniYüce Kürklü YumruğuYüce Cehennem Ateşi EldiveniYüce Kuzgun KuşağıYüce Avalon YumruğuYüce Darbe Elçeği
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CREATE_OPENING.multispell[0].timewindow | 1.25 | — | 1.25s |
| {1} | $CREATE_OPENING_STRIKE.directattributechange[0].change | -80 | ×3.626 | 290 |
| {2} | $CREATE_OPENING_STRIKE.buffovertime[0].value | -0.12 | — | -12% |
| {3} | $CREATE_OPENING_STRIKE.buffovertime[0].time | 3 | — | 3s |
| {4} | multispell[0].timewindow | 1.25 | — | 1.25s |
Ability definition
{
"@uniquename": "CREATE_OPENING",
"@keepmovingaftercast": "true",
"@target": "enemy",
"@castingtime": "0",
"@hitdelay": "0.3",
"@standtime": "0.3",
"@disruptionfactor": "0",
"@recastdelay": "0",
"@energyusage": "1.2",
"@castrange": "2.5",
"@uitype": "damage",
"@category": "damage",
"@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"statblock": {
"locareference": [
{
"@tag": "$$CREATE_OPENING.energyusage$"
},
{
"@tag": "$$CREATE_OPENING_STRIKE.energyusage$"
},
{
"@tag": "$$CREATE_OPENING.castingtime$"
},
{
"@tag": "$$CREATE_OPENING_STRIKE.castingtime$"
},
{
"@tag": "$$CREATE_OPENING.castrange$"
},
{
"@tag": "$$CREATE_OPENING_STRIKE.castrange$"
},
{
"@tag": "$$CREATE_OPENING.multispell[0].timeoutcooldown$"
},
{
"@tag": "$$CREATE_OPENING_STRIKE.recastdelay$"
}
]
}
},
"applyspell": {
"@target": "enemy",
"@spell": "CONEPUNCH2_AREA",
"IfConsumeCharges": {
"@casterchargesonly": "true",
"@charges": "1",
"@who": "Caster",
"@spell": "CONEPUNCH2_CHARGES"
}
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-80",
"@effecttype": "physical"
},
"multispell": {
"@spell": "CREATE_OPENING_STRIKE",
"@timewindow": "1.25",
"@castableonlyonce": "true",
"@slot": "mainhand1",
"@timeoutcooldown": "0",
"@extendtimewindowaftersuccessfulcastbyseconds": "0"
}
}