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All Things Albion
Enigma Blade

Enigma BladeActive

ENIGMA_BLADE

Combine up to two abilities. The combo resets after 4s.

1st Enigma Blade:
Conjure a magic blade that hits all enemies in a cone in the targeted direction, dealing 545 magical damage.
Hitting at least one enemy enables the next combo ability.

2nd Flicker:
Teleport to the targeted position (cannot teleport through obstacles).
Grants immunity to damage for 0.2s.

Stats

Energy cost14
Cooldown15 s
Cast timeInstant
Range10 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Arcane StaffElder's Great Arcane StaffElder's Enigmatic StaffElder's Witchwork StaffElder's Occult StaffElder's Malevolent LocusElder's EvensongElder's Astral Staff

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $ENIGMA_BLADE_BLINK_UNLOCK.multispell[0].timewindow 4 4s
{1} $ENIGMA_BLADE_EFFECT.directattributechange[0].change -190 ×2.870 545
{2} $ENIGMA_BLADE_BLINK.invincibility[0].time 0.2 0.2s

Ability definition

{
 "@uniquename": "ENIGMA_BLADE",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "0",
 "@recastdelay": "15",
 "@energyusage": "5",
 "@castrange": "10",
 "@uitype": "debuff",
 "@category": "instant",
 "@animIgnoreHitDelay": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "statblock": {
   "locareference": [
    {
     "@tag": "$$ENIGMA_BLADE.energyusage$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK.energyusage$"
    },
    {
     "@tag": "$$ENIGMA_BLADE.castingtime$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK.castingtime$"
    },
    {
     "@tag": "$$ENIGMA_BLADE.castrange$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK.castrange$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK_UNLOCK.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK.recastdelay$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@time": "0.7",
  "@effect": "ENIGMA_BLADE_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormax": "10",
  "@skillshotindicatormin": "10",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-1",
     "arc": {
      "@angle": "A 0:80;0.3:80;0.31:0",
      "@innerradius": "2",
      "@outerradius": "11"
     }
    }
   }
  }
 }
}

Abilities