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All Things Albion
Rising Blow

Rising BlowActive

LAUNCHER

Hit all enemies in a cone in front of you, throwing them in the air for 1s.
Deals 248 physical damage.

For every enemy player hit, the cooldown is reduced by 15% (stacks up to 3 times).

Stats

Energy cost33
Cooldown15 s
Cast timeInstant
Range10 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Double Bladed StaffElder's Iron-clad StaffElder's QuarterstaffElder's Black Monk StaffElder's SoulscytheElder's Staff of BalanceElder's Phantom TwinbladeElder's Grailseeker

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $LAUNCHER_EFFECT.knockback[0].duration 1 1s
{1} $LAUNCHER_EFFECT.directattributechange[0].change -75 ×3.311 248
{2} $LAUNCHER_CD_REDUCE.resetcooldowns[0].amount 0.15 15%
{3} 0 3

Ability definition

{
 "@uniquename": "LAUNCHER",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.4",
 "@standtime": "0.4",
 "@disruptionfactor": "0",
 "@recastdelay": "15",
 "@energyusage": "10",
 "@castrange": "10",
 "@uitype": "damage",
 "@category": "damage",
 "@assessment": "negative",
 "@unlockedtoequip": "false",
 "@adjustgroundtargettorange": "true",
 "@descriptionlocatag": "@SPELLS_LAUNCHER_V2_DESC",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-5",
     "arc": {
      "@angle": "40",
      "@innerradius": "5",
      "@outerradius": "15"
     }
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-8.5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$LAUNCHER_EFFECT.knockback[0].duration$"
    },
    {
     "@tag": "$$LAUNCHER_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$LAUNCHER_CD_REDUCE.resetcooldowns[0].amount$"
    },
    {
     "@tag": "3"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@time": "0.5",
  "@effect": "LAUNCHER_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@visible": "true",
  "@skillshotindicatormax": "10",
  "@skillshotindicatormin": "10",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-5",
     "arc": {
      "@angle": "40",
      "@innerradius": "5",
      "@outerradius": "15"
     }
    }
   }
  }
 }
}

Abilities