Усиленный ударActive
LAUNCHER
Ударьте всех врагов в зоне конуса перед вами, подбросив их в воздух на 1s.
Наносит 248 физического урона.
За каждого задетого вражеского игрока время восстановления сократится на 15% (накапливается до 3 раз).
Stats
| Energy cost | 33 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Острый шест (старейшина)Железный посох (старейшина)Боевой шест (старейшина)Посох черного монаха (старейшина)Коса душ (старейшина)Посох равновесия (старейшина)Парный призрачный клинок (старейшина)Искатель Грааля (старейшина)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $LAUNCHER_EFFECT.knockback[0].duration | 1 | — | 1s |
| {1} | $LAUNCHER_EFFECT.directattributechange[0].change | -75 | ×3.311 | 248 |
| {2} | $LAUNCHER_CD_REDUCE.resetcooldowns[0].amount | 0.15 | — | 15% |
| {3} | — | 0 | — | 3 |
Ability definition
{
"@uniquename": "LAUNCHER",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0.4",
"@standtime": "0.4",
"@disruptionfactor": "0",
"@recastdelay": "15",
"@energyusage": "10",
"@castrange": "10",
"@uitype": "damage",
"@category": "damage",
"@assessment": "negative",
"@unlockedtoequip": "false",
"@adjustgroundtargettorange": "true",
"@descriptionlocatag": "@SPELLS_LAUNCHER_V2_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-5",
"arc": {
"@angle": "40",
"@innerradius": "5",
"@outerradius": "15"
}
}
},
"fill": {
"circle": {
"@radius": "0-8.5"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$LAUNCHER_EFFECT.knockback[0].duration$"
},
{
"@tag": "$$LAUNCHER_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$LAUNCHER_CD_REDUCE.resetcooldowns[0].amount$"
},
{
"@tag": "3"
}
]
}
},
"spelleffectarea": {
"@time": "0.5",
"@effect": "LAUNCHER_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "true",
"@skillshotindicatormax": "10",
"@skillshotindicatormin": "10",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-5",
"arc": {
"@angle": "40",
"@innerradius": "5",
"@outerradius": "15"
}
}
}
}
}
}