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All Things Albion
Maldición letal

Maldición letalActive

DEATHCURSE2

Lanza una Maldición letal sobre el enemigo señalado después de 0.15s e inflige daño mágico según la cantidad de cargas de Maldición vil que tenga el objetivo después de 1s (el daño no puede ser reflejado).

Cargas: 0 | 1 | 2 | 3 | 4
Daño: 453 | 680 | 907 | 1179 | 1541

Consume todas las cargas de Maldición vil que tenga el enemigo.

Stats

Energy cost43
Cooldown15 s
Cast time0.6 s
Range11 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Bastón maldito del anciano

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} hitdelay 0.15 0.15s
{1} pulsingspell[0].time 1 1s
{2} $DEATHCURSE2_EFFECT.directattributechange[0].change -157.95 ×2.870 453
{3} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value -236.93 ×2.870 680
{4} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value -315.9 ×2.870 907
{5} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].value -410.67 ×2.870 1179
{6} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[3].value -537.03 ×2.870 1541

Ability definition

{
 "@uniquename": "DEATHCURSE2",
 "@target": "enemy",
 "@castingtime": "0.6",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.15",
 "@standtime": "0.4",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "15",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "instant",
 "@animIgnoreHitDelay": "true",
 "@maxstack": "1",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_DEATHCURSE2_COUNTDOWN_REWORK_DESC",
 "@descriptionlocatag": "@SPELLS_DEATHCURSE2_REWORK_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "pulsingspell": {
  "@target": "enemy",
  "@interval": "1",
  "@initialinterval": "5",
  "@count": "1",
  "@spell": "DEATHCURSE2_EFFECT"
 },
 "projectile": {
  "@flyspeed": "45",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "spelleffectfx": [
  {
   "@constraintpreset": "default"
  },
  {
   "@ignoresocketscale": "true",
   "@constraintpreset": "default"
  }
 ]
}

Abilities