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All Things Albion
Malédiction létale

Malédiction létaleActive

DEATHCURSE2

Placez une Malédiction mortelle sur l'ennemi ciblé après 0.15s, infligeant des dégâts magiques selon le nombre de charges de Malédiction infâme sur la cible au bout de 1s (les dégâts ne peuvent pas être renvoyés).

Charges : 0 | 1 | 2 | 3 | 4
Dégâts : 453 | 680 | 907 | 1179 | 1541

Consomme toutes les charges de malédiction infâme sur l'ennemi.

Stats

Energy cost43
Cooldown15 s
Cast time0.6 s
Range11 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Bâton damné du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} hitdelay 0.15 0.15s
{1} pulsingspell[0].time 1 1s
{2} $DEATHCURSE2_EFFECT.directattributechange[0].change -157.95 ×2.870 453
{3} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value -236.93 ×2.870 680
{4} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value -315.9 ×2.870 907
{5} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].value -410.67 ×2.870 1179
{6} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[3].value -537.03 ×2.870 1541

Ability definition

{
 "@uniquename": "DEATHCURSE2",
 "@target": "enemy",
 "@castingtime": "0.6",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.15",
 "@standtime": "0.4",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "15",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "instant",
 "@animIgnoreHitDelay": "true",
 "@maxstack": "1",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_DEATHCURSE2_COUNTDOWN_REWORK_DESC",
 "@descriptionlocatag": "@SPELLS_DEATHCURSE2_REWORK_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "pulsingspell": {
  "@target": "enemy",
  "@interval": "1",
  "@initialinterval": "5",
  "@count": "1",
  "@spell": "DEATHCURSE2_EFFECT"
 },
 "projectile": {
  "@flyspeed": "45",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "spelleffectfx": [
  {
   "@constraintpreset": "default"
  },
  {
   "@ignoresocketscale": "true",
   "@constraintpreset": "default"
  }
 ]
}

Abilities