Lanza de hieloActive
FROST_LANCE
Dispara una Lanza de hielo desde la posición elegida y hacia la dirección señalada.
Golpear a un enemigo hace que la lanza explote e inflija 467 de daño mágico a todos los enemigos en un radio de 3m.
Reduce las resistencias al daño de todos los enemigos golpeados en -12% por 3s.
Stats
| Energy cost | 25 |
|---|---|
| Cooldown | 8 s |
| Cast time | Instant |
| Range | 9 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Gran bastón de hielo del ancianoBastón glacial del ancianoBastón de hielo del ancianoBastón de escarcha del ancianoBastón de carámbanos del ancianoPrisma de hielos perpetuos del ancianoBastón ártico del ancianoGrito gélido del anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FROST_LANCE_EFFECT.directattributechange[0].change | -148 | ×3.153 | 467 |
| {1} | $FROST_LANCE_EFFECT.directattributechange[0].effectarearadius | 3 | — | 3m |
| {2} | $FROST_LANCE_EFFECT.buffovertime[0].value | -0.12 | — | -12% |
| {3} | $FROST_LANCE_EFFECT.buffovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "FROST_LANCE",
"@castupperbodyblendtime": "0.05",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.15",
"@disruptionfactor": "1",
"@recastdelay": "8",
"@castrange": "9",
"@energyusage": "8",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "false",
"@maxstack": "1",
"@showrange": "true",
"@maxcharges": "1",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@animIgnoreHitDelay": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"nop": {
"@target": "enemy",
"@targetingtype": "positionthenrotation",
"@skillshotindicatormin": "18",
"@skillshotindicatormax": "18",
"@effectarearadius": "0.75",
"@showarearadius": "true"
},
"spelleffectarea": {
"@visible": "false",
"@time": "0.7",
"@effect": "FROST_LANCE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "attarget",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:-1.5;0.6:16.5",
"rectangle": {
"@width": "2",
"@height": "3"
}
}
}
}
}
}